a small game dev team currently working on BombSworders

Joined February 2018
Also, be sure to checkout the Song-a-Day project from musician/composer (and Bomb Sworders music-maker) @releaux -- going all February long! raytoler.com/music/song-a-da…
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Same people, same game -- but moving things to a new place. Check out @whatnotory for future updates on Bomb Sworders
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Looks great!
You're a good cat, most of the time. We have a new game announcement coming very soon!
Humdrum is released! Check it out
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Happy Holidays to everyone out there!
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..and for a brief, precious moment on December 21st, 2018 around 5ish in the afternoon, he was unaware of any bugs in the game's character movement..
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(possibly because he wasn't looking hard enough)
Progress on Bomb Sworders is moving along . Finished 1st pass on the stats screen -- shows things like kills, blastZones created, max speed, bombs stolen, etc -- and assigns a description the player ("Ambusher", "From the Jaws of Victory", "Penguiny", etc etc).
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* and bonus early BombSworder sketch *
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AntiCrunch Studios retweeted
Join us tonight for a showcase of indie video and tabletop games created by local developers! 🎮🎲 Look, touch, smell, playtest! Okay, maybe don't smell. I feel like smell is weird.
Woah -- Treasure Stack demo!
Personal trainers can't bear him. Local mammal exposes how they got stacked. Learn his stacking secrets with a FREE PC demo of Treasure Stack today! bit.ly/TSPCDemo
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We'll be at the Good Land Game Slam in MKE on December 13th! If you want to check it out (or have a game to show) head over here: meetup.com/Miltown-Game-Deve…
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A small tool for any graphics/game folks out there trying to cling to afterEffects CS6 for as long as humanly possible.. A script to render comps into their own folders. Especially good for image sequences. You can get it here: 1drv.ms/u/s!AiRPoy5cSygZio5V…
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Tested on mac but should work on windows too (possibly with a slight tweak -- let me know if you need any help)
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