Creating adventure and narrative games. Gabby's Odyssey · Monolith · Secret Files https://xitter.cf/t.co/BLmoSo0Arv #gamedev #pointandclick #adventuregames

Naumburg (Saale), Deutschland
Joined March 2017
This year marks the 20th anniversary of our first point & click adventure, Secret Files: Tunguska. Although we’ve been working on the action adventure Gabby's Odyssey for some time, we didn’t want to miss the opportunity to celebrate the anniversary of this classic – which is why we’re also working on a remastered version. Our goal isn’t just to “polish it up,” but to give it a thorough renovation without losing its original charm. To achieve this, we’re dusting off every pixel by hand (DLSS 5? What’s that? 😉), making the game ready for modern systems, and carefully refining its gameplay, UI, and overall player experience.
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Nina and Max are back! 20 years later, Secret Files: Tunguska – Remastered has a FREE playable demo at #SteamNextFest! ✨ Remastered visuals ✨ Enhanced animations ✨ Modernized gameplay Play now & wishlist: store.steampowered.com/app/4… #PointAndClick
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Czech localization confirmed for Secret Files: Tunguska – Remastered When Tunguska launched in 2006, it reached the Czech Republic and Slovakia as "Tunguzka: Přísně tajné" — with an official Czech version, translated by Petr Ticháček and published by Hypermax. But it only ever existed as a retail box. The Steam release never supported Czech at all. The game still has a devoted following in both countries, and players keep asking us how they can experience it in their own language again. That changes now. Together with David Boček of Hypermax and Petr Ticháček, we've brought the original translation into the Remaster — officially, after 20 years. Thank you both for making this happen ❤️ And it means something that has never happened in 20 years of Tunguska: all 8 languages in one single version. Voice + text: German, English, French, Spanish, Polish, Russian Text only: Italian, Czech
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20 Jahre Geheimakte Tunguska – 20 signierte Bücher! Schickt uns bis zum 27.09. eure schönste Erinnerung an Geheimakte Tunguska und gewinnt eines von 20 signierten Taschenbüchern. Alle Infos auf unserer Webseite: animationarts.de Note for our international followers: This one is for our German-speaking community. The novel is currently available in German only, and the signed copies can only be shipped to Germany, Austria and Switzerland.
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20 years of Secret Files: Tunguska! Today marks the 20th anniversary of the original German release – and we have a few updates to share. Secret Files: Tunguska – Remastered is moving to Q2 2027. Over the past few months, your feedback has given us a lot of ideas we genuinely wanted to include. So instead of rushing the game for a November release, we decided to take some extra time and make the remaster even better. Among other things, we’re now re-rendering all video cutscenes, replacing or reworking almost all character animations, adding dynamic dialogue animations, expanding the hint system and continuing to improve controller support and other quality-of-life features. The good news: you won’t have to wait until 2027 to play it. A playable demo featuring the first location is planned for October as part of Steam Next Fest. Thank you for 20 years of support, feedback and memories. ❤️ We’re looking forward to showing you more very soon!
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We are proud to be part of the 𝗚𝗮𝗺𝗲𝘀 𝗖𝗼𝗺𝗽𝗼𝘀𝗲𝗱 in 𝗚𝗲𝗿𝗺𝗮𝗻𝘆 Steam Event! Monolith is included and 75% off. Check out the whole event and other awesome games! store.steampowered.com/sale/… #GamesComposedInGermany
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The wait is over! The trailer for Secret Files: Tunguska – Remastered has just had its world premiere at Games Composed in Germany on Steam! Watch the full trailer: youtube.com/watch?v=-FyPgcML…
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Games Composed in Germany is now live on Steam! The showcase kicks off at 19:30 CEST — and Secret Files: Tunguska – Remastered will be featured! 🙌 store.steampowered.com/sale/…
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Always great to see new point & click adventures out there ❤️ Venice After Dark just released – and one of the devs previously contributed to a few Secret Files series titles 😉 If you're into classic adventures, definitely check this out – and give @VAD_Game a follow! #PointAndClick #AdventureGames xitter.cf/VAD_Game/status/204825…
Venice After Dark is a captivating 2D point-and-click adventure. Solve tricky puzzles, explore a complex world, and talk to quirky inhabitants. What secret lies behind the famous Hotel Molino Stucky? Now available to play on Steam! #PointAndClickAdventure #adventuregame
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It’s all about the details! As we wrap up the week, we’d like to share another tiny glimpse into our current work on the Secret Files: Tunguska remaster. This time under the motto: Small details. Big difference. As mentioned before, we aim to keep the visual updates within reasonable limits to preserve the original look and feel as much as possible. But that doesn’t mean we’re stopping at simply re-rendering the backgrounds in higher resolution and expanding the scenes for widescreen support. Through many small — and sometimes barely noticeable — improvements, we want to make the world of Secret Files: Tunguska feel more alive and believable. We’d like to illustrate this with two examples. In the video, you can see a scene from Nina’s father’s living room. The rotating ceiling fan now casts a shadow in the remaster, adding more depth to the room. Also, our aquarium fish have become more “alive.” In the original, we created an animation loop made up of 50 individual frames (which we were very proud of at the time). While the loop is hardly noticeable, the fish repeat the same movement every two seconds… over and over again. A bit sad, right? For the remaster, we’ve now implemented real-time fish with randomized movement patterns, making them feel much more natural. This may sound like a minor detail that doesn’t really affect the core gameplay. And that’s true! But we genuinely enjoy working on these little things and making the remaster of Secret Files: Tunguska a game you’ll love to experience all over again. And one more thing: we definitely won’t reveal all the small improvements, surprises, and easter eggs that await you in the new version. store.steampowered.com/app/4…
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Today, we’re sharing another small look at Secret Files: Tunguska – Remastered. This time, we’re focusing on how we rework the original 4:3 backgrounds — not just upscaling them, but carefully extending them for true widescreen, smooth camera scrolling, and subtle parallax effects.
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Hello Secret Files community, thank you so much for all the amazing feedback and your kind comments — it truly means a lot to us! 😊 It’s wonderful to see how fondly Nina and Max’s first adventure is still remembered. As a small thank you, we’d love to share the *Secret Files* and *Lost Horizon* soundtracks with you: animationarts.de/soundtracks… animationarts.de/soundtracks… You might notice that only one track from the original Secret Files: Tunguska made it into the list — which is one of the reasons why we’d like to expand the soundtrack in the remastered version. Wishlist Secret Files: Tunguska – Remastered: store.steampowered.com/app/4… Your support really helps us — thank you!
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We’re happy to share that the Steam page for *Secret Files: Tunguska – Remastered* is now live. Take a first look at the remaster with fresh screenshots and details — more content, including trailers and in-game videos, will follow soon. Wishlist now: store.steampowered.com/app/4… It really helps us a lot and makes the game more visible to new adventure fans — thank you!
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We’re currently working on the enhanced version of our point & click classic Secret Files: Tunguska! Our goal: preserve the original atmosphere while improving visuals and fixing technical issues. One bigger update: the T-Rex in the Berlin museum — now with much more detail and a stronger overall look. Original vs. Remastered 👇
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A lot of work also goes into small details: Inventory items went from 64×64 pixels to up to 1K resolution. More detail — but also a lot of reworking behind the scenes.
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Most changes stay subtle though. The Ireland opening scene mainly benefits from higher resolution, improved lighting, and some added animation — without changing the original feel.
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Nina — original vs. remastered 👇
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