
Solo gamedev currently developing the indie game Shogun Exodus. https://xitter.cf/t.co/6OWcwbqf0G #indiedev #indiegame #colonysim #simgame
Copenhagen
Joined July 2026
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- Following65
- Followers5
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When people talk about their cool spaceships of mass destruction, and all you have is a rusty sword...
#shogunexodus #samurai #colonysim #indiegame #indiedev
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In SHOGUN EXODUS, you're the Shogun, living among autonomous servants in a grimdark sci-fi Sengoku world.
I'm building it solo. Here's the feature plan, design philosophy & roadmap:
angryairship.com/shogun-exod…
#IndieDev #ColonySim #indiegame #shogunexodus
Angry Airship retweeted
New resident!
Thanks for joining @AngryAirship !
See Shogun Exodus in Founders Square, Grid City (-3, -5) · 2×2. Resident 7 · Early resident.
Games, assets, tools. Put yours on the wall.
thegridcity.app/p/3cf02bb3-a…
#GridCity #GameDev #IndieDev
Shogun Exodus Devlog #49 - Automate your mining operations using new power-draining extractors powered by human brains.
angryairship.com/automated-m…
#AutomatedMining #Cyberware #ManagementGame #IndieGame
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Shogun Exodus Devlog #48 - This update introduces default character apparel visuals, optimized layering, and a front-hair modding change.
angryairship.com/character-c…
#CharacterCustomization #GameModding #SciFiStrategy #IndieGame
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Shogun Exodus Devlog #47 - Plan Mode and electricity cable networks arrive alongside major construction and visual enhancements.
angryairship.com/electricity…
#BaseBuilding #FeudalSciFi #SciFiStrategy #ColonySim
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Shogun Exodus Devlog #46 - This update adds localized construction visuals, worker break toggles, and overhauled corpse hauling routines.
angryairship.com/constructio…
#BaseBuilding #AILogistics #SciFiStrategy #IndieGame
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Shogun Exodus Devlog #45 - Underground deterministic mineral and water deposit generation, assets, and UI previews were added.
angryairship.com/underground…
#ResourceManagement #BaseBuilding #SciFiStrategy #ColonySim
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Schrödinger's AI: both the worst piece of slop crap generating garbage ever made in human history, and also at the same time an unfair industry killer that will steal the jobs of talented amazing developers.
#ai #schrödinger #imcoiningit #aidebate
Angry Airship retweeted
Just to be super clear, I love AI, use it every day, and I can only make games because of AI!
What I hate are criminal douchebags, period.
This thief is making all AI users look bad, the same way that scammers made all crypto founders smell like scammers.
Make your own stuff, AI helps you create anything you want, you don't need to steal, use your brain, bring your dreams to life, not other people's.
If you have some time to kill, why not sit down and read about my background, and why I think I can make a huge game like #ShogunExodus by myself?
angryairship.com/making-shog…
#indiegame #solodev #colonysim
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Shogun Exodus Devlog #44 - This update adds weather system documentation and preliminary localization planning guidelines.
angryairship.com/future-plan…
#WeatherSystem #Localization #GameUpdate #IndieGame
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An explainer of how the Weather System in Shogun Exodus works and how it helps create emergent gameplay stories.
angryairship.com/how-weather…
#solodev #gamedev #shogunexodus #weather #colonysim
Shogun Exodus Devlog #43 - This update fixes floor reflection clipping and adds an Instant Build dev tool.
angryairship.com/rendering-a…
#VisualEffects #DevTools #SciFiStrategy #GameDev
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I worked on the opening screen for Shogun Exodus, I think it turned out really well! Some smooth animations and a bit of parallax effect on the background when moving the mouse around, plus some weather effects! Pretty happy!
#gamedev #colonysim #indiegame #shogunexodus #godot
Shogun Exodus Devlog #42 - New update improves world generation, overhauls the biome screen, and upgrades main menu visuals.
angryairship.com/world-biome…
#WorldGen #UIUX #SoloDev #IndieGame
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Shogun Exodus Devlog #41 - Engine upgraded to Godot 4.6.3 alongside a new seeded hex map and biomes.
angryairship.com/procedural-…
#GodotEngine #ProceduralGeneration #IndieDev #GameDev





