
Andi retweeted
Zelenskyy: He broke the ceasefire. He killed our people. He did not exchange prisoners. We signed the exchange of prisoners, but he didn't do it. What kind of diplomacy you are speaking about?
Vance: I think it's disrespectful for you to come into the oval office and try to litigate this in front of them American media
Andi retweeted
I was heartbroken and blindsided when I learned that my job was no more on the morning of February 19th. This is not the ending to the journey I had dreamt of and committed myself to seeing through — not by a long shot. But despite the confusion and sadness, I know there’s something new on the horizon for me.
This isn’t the end, and I’m excited to discover a new path — but I need your help! If you need a passionate, dedicated and loyal Game Developer or know someone who does, hit me up!
Thank you.
Here’s a glimpse of what I bring to the table.
#gamedev
Andi retweeted
🚨 Indie Outpost alert! 🚨
Next event: March 3rd, 6 PM, Nuremberg!
Talks by @GentleTroll (makers of Tavern Talk):
🎭 Selima Heister – Subverting Character Archetypes
🌍 Michel Wacker – The Future is Community
Big thanks to @GamesBavaria & @CipSoft ! 🙌
ChromaGun 2: Dye Hard is going to be part of this fantastic show and is donating in cooperation with our awesome publisher @PMStudiosUSA 1 Euro per wishlist of the game during the show for the many good causes the team is donating to! Show is going live in ~24 minutes! 😍
Andi retweeted
Liebe Chefs, zahlt euren Mitarbeitenden NOCH die 3000€-Inflationsprämie.
Bis zum Jahresende habt ihr noch die Chance, eure Angestellten mit der Inflationsprämie von bis zu 3.000 Euro steuerfrei zu unterstützen. Und das solltet ihr auch tun.
Denn: Energiepreise, Lebensmittel, Mieten - alles wird teurer. Viele Arbeitnehmer kämpfen mit den massiv gestiegenen Lebenshaltungskosten - und das trotz harter Arbeit.
Deshalb mein dringender Appell an alle CEOs: Zahlt die Prämie. Egal ob die volle Summe oder ein Teilbetrag - eben das, was die finanzielle Lage eures Unternehmens zulässt.
Dadurch setzt ihr nicht nur ein Signal der Wertschätzung und Anerkennung, sondern auch des Zusammenhalts.
Auch unsere Mitarbeiterinnen und Mitarbeiter der Maschmeyer Group haben schon im November 2022 die volle 3000€-Prämie mit ihrem Gehalt erhalten - und es war eine der besten Entscheidungen.
Sie haben sich verstanden und unterstützt gefühlt - und genau das hat sich positiv auf die Motivation und das Arbeitsklima ausgewirkt.
Was ist eure Meinung: Findet ihr es gut, dass Unternehmen diese Möglichkeit haben, oder sollte der Staat dafür aufkommen?
#inflationsprämie
Andi retweeted
Reminder: Indie Outpost in Nuremberg, next week 6 PM! 👍
🚨 Nuremberg Announcement! 🚨
Save the date: July 1, 6 PM:
🎨@_yunikorn "From Balance to Burnout - How to Manage Creative Project Diversity"
🕹Imran Hossain from @vidribute "How Bangladeshi culture shapes our Indie Game"
Also: 🍕🥤, thanks to @CipSoft & @GamesBavaria ♥️
Andi retweeted
This is IT! 10 years of building up Gentle Troll to finally have our first Entertainment game out in the wild. What a journey, what team, what a ride! 🚀 Thank you, everyone who supported us so we could get here. it would've been impossible without your help! 🙏💖
Tavern Talk is out now! 🥳
Become the Innkeeper! 🍻
Our own Key store for extra support:
retailstore.cipsoft.com/tave…
Steam: store.steampowered.com/app/2…
Nintendo eShop:
nintendo.com/us/store/produc…
First time we invested money into an external company doing our game trailer for ChromaGun 2 - what do you think?
#screenshotsaturday #gamedev #indiedev
Andi retweeted
Finally four years of #work culmiate today.
We #release Fireside our #cozy #indiegame about the breaks on a journey. Please check it out and take a moment to #relax :)
Today is the day: Fireside is released on PC and Nintendo Switch! 🥳
#gaming #nintendoswitch #cozygames #indiegame #indiecommunity #release #steam
Andi retweeted
MORRITON MANOR STORIES: NORDIC WHISPERS hat seit heute eine Steampage! 👻 @DerHauge @TheRocketBeans
Wishlists helfen enorm! Unterstützt das Projekt, indem ihr das Game auf eure Wishlist setzt, retweetet und all euren Freunden davon erzählt 🙌
store.steampowered.com/app/3…
🕵️♀️🏰👻🗡️
We've just returned our first (small) payment to the Bavarian funding! 💸 We received €130k in funding from the FilmFernsehFonds Bayern to produce Can't Drive This a while back.
The funding for the production phase in Bavaria is a conditionally repayable loan.
Andi retweeted
🚨 Indie Outpost Nuremberg May 6th at 6pm 🚨
🎮 Hear @CipSoft's Matthias Rudy & Felix Beinßen on "simplifying prototyping & empowering interns to build their own MMOs"
🐌 Dive into "Hell Pie - Everything We Screwed Up" with @SluggerflyDev's @PightyMo & Dominik Plaßmann
Also,🍕🍻
Andi retweeted
Hi, I made a quick demo video of a #UE5 plugin that I have made, which allows you to create dropdown namelists for specified blueprint node variables. youtu.be/EOOOVGVEw-Y?si=aH9k… via @YouTube
Andi retweeted
I wrote this Format dialog back on a rainy Thursday morning at Microsoft in late 1994, I think it was.
We were porting the bajillion lines of code from the Windows95 user interface over to NT, and Format was just one of those areas where WindowsNT was different enough from Windows95 that we had to come up with some custom UI.
I got out a piece of paper and wrote down all the options and choices you could make with respect to formatting a disk, like filesystem, label, cluster size, compression, encryption, and so on.
Then I busted out VC++2.0 and used the Resource Editor to lay out a simple vertical stack of all the choices you had to make, in the approximate order you had to make. It wasn't elegant, but it would do until the elegant UI arrived.
That was some 30 years ago, and the dialog is still my temporary one from that Thursday morning, so be careful about checking in "temporary" solutions!
I also had to decide how much "cluster slack" would be too much, and that wound up constraining the format size of a FAT volume to 32GB. That limit was also an arbitrary choice that morning, and one that has stuck with us as a permanent side effect.
So remember... there are no "temporary" checkins :)
Follow me for more random code musings!
Andi retweeted
I made a freestyle video about sharing my experience on how I deploy builds to the steamdeck.
I hope this can spare some time for some poeple.
youtu.be/oH83-a1KSo0?si=uJzw… via @YouTube
🎉 Exciting news! We're now shareholders @vidribute from Offenbach! CEO Imran Hossein, Tasnuva Trina & their talented team from Bangladesh are crafting a third-person game in Unreal Engine, featuring scenes from the Bengali collection "Thakurmar Jhuli".🎮 We'll keep you posted!
Vielen Dank an alle Teilnehmenden der an der @SluggerflyDev ist Kacke Konferenz 2024!
Und auch vielen Dank an die Stadt Nürnberg für den tollen Support, ein gemeinsames Interesse, das verbindet! ❤️🫶
#deutscherentwicklerbeef




























