Product Lead on VALORANT Gameplay - responsible for balance, agents/maps/weapons/modes product strategy. My tweets are my own. He/him

Joined August 2011
Coleman Palm (Altombre) retweeted
Now that the news is out, I’m incredibly excited to share that I’m the Game Director for VALORANT! Working at Riot has been a dream come true, but from my very first playtest of Ares, I knew I had to work on this game.
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Hey yall - thank you for the feedback. We're bringing back Skirmish 2v2 starting tomorrow (March 19th)!
Grab your duo, Skirmish is coming back! While we originally planned to rotate Skirmish out in Patch 12.05, we’re bringing it back starting the morning of March 19, Pacific Time. As we continue experimenting with limited-time modes, we know some will resonate more than others. Skirmish has proven very popular, and your continued engagement and positive feedback have reinforced our confidence in this mode. We’ll keep monitoring queue health and performance as we go. Keep the feedback coming!
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Hey all - want to share some of the philosophy behind the updates to Yoru and Clove. We strive for balance that supports healthy pick diversity at all skill levels while rewarding coordinated teamplay - and currently, we believe that Clove and Yoru are too powerful overall (1/4)
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and reduce comp diversity. We’re adjusting his strongest base abilities so that using them has more meaningful tradeoffs. Clove: Since their launch, Clove has been the highest win rate agent in the game by a wide margin, while also being one of the most popular agents (3/4)
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to play. Currently, their post-death smoke provides very consistent value with too little room for counterplay. This change lessens their power, removing the ability to fully defuse the spike inside a smoke. Our goal with these changes is to foster more Controller variety. (4/4)
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Coleman Palm (Altombre) retweeted
Hello! We're aware of an audio issue in Deathmatch where gunshots and other sounds sometimes aren't playing. The team is investigating a fix.
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We've just opened up a Product Manager position on VALORANT gameplay in LA! We're open to a variety of experience levels, including candidates earlier on in their careers. Gameplay roles don't open up too often, so if you're interested, be sure to apply! riotgames.com/en/work-with-u…
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As a heads up, we’ve found a bug this patch that impacts Skirmish. If you use the End Game Phase cheat within 0.1 seconds of the round ending, you can get frozen in that round state until that server closes (~90 mins). We’re working on a fix. Be careful with that Skirmish cheat!
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New Mode, New Pistol, New Breeze - plus some agent changes, some wall pen updates on Haven/Corrode, and more. Really excited for this patch to kick off the year - go make some Bandit frag reels 🔫
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👀
Vibe नहीं, view बदलो।
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Coleman Palm (Altombre) retweeted
Tweeted a reply chain here about some leaks/misinformation that was spreading around - the end of the year will be a very exciting time to be a valorant player between our EoY patch, Harbor, and some other special surprises. xitter.cf/penguinVALORANT/status…
Replying to @minijake_
we have many adjustments coming in patch 11.08, but the goal of those is to refocus the balance between abilities and weapons across a lot of the game. (1/x)
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We're not removing refresh utility! We are increasing CDs on some abilities to encourage more thoughtful usage, though. We still want utility to shine - we just want players to use it more selectively. Leaks are often inaccurate. Check out the 11.08 notes dropping Monday 10/13!
Removing refresh utility, when information-cycling is core to the strategic identity of VALORANT, ain't it. The game is probs the most gun-play focused it has ever been and having less tools to deal with 4-1/5-0 gameplay and untradeble agents like Yoru/Chamber/Veto will be bad.
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Coleman Palm (Altombre) retweeted
the Champions Trophy is big... but not that big! Sorry for the bug! 😭 We're disabling the Arcane Gauntlets melee to address this bug. a fix will be deployed with Patch 11.06 next week and the melee will be available again then!
they added prophunt to valorant
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Coleman Palm (Altombre) retweeted
IT'S HAPPENING! 🧐 VAL is hiring for game designers that DO NOT REQUIRE previous game dev exp. We are srs about finding high potential candidates. This means you MUST be extremely passionate of VAL, collaborative, deeply reflective, & ready to learn. riotgames.com/en/work-with-u…
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My team's hiring a Game Designer on VALORANT! This is a pretty unique opportunity - professional game design experience is not required for this role (but prior professional experience is). If you want to pivot into game dev, hit the link for more info: riotgames.com/en/work-with-u…
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Coleman Palm (Altombre) retweeted
Welcome to Corrode. Phoenix has the plans. Can you execute them?
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Coleman Palm (Altombre) retweeted
This is why we fight. Listen to the VALORANT Year 5 Anthem “EGO” performed by Qing Madi as Mary Ade.
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