community service org; exploring / helping others explore the limits of the conscious control of physical reality through ARGs. play well, and enjoy your game.

Joined April 2016
Seems like its all just bioluminescence with extra steps.
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Much better UI. Not final, but good enought to add the next tranche of robots and rhe additional features. without it becoming a nightmare. emergencebydesign.com/tools/…
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Primes look random until you start watching them closely. The sieve doesn’t just remove composites. It leaves a residue pattern that keeps repeating at every scale, even as the numbers get larger. By the time you reach a few hundred, the gaps between primes are already bigger than the early ones, yet the density still follows the same slow decline predicted by the prime number theorem. π(x) grows roughly like x / ln x. The formula doesn’t tell you where the next prime is, but it does tell you that the gaps cannot stay small forever. The same process that produces twin primes also produces long stretches with nothing. Both behaviors come from the same underlying distribution. Most of the interesting structure sits in the tension between these two facts: primes become rarer, but they never quite disappear. Everything else > the spiral, the residues, the occasional large gaps > is just a visible trace of that tension.
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Make a model → Encounter an anomaly → bound the possible causes → increase inspectability → make a controlled perturbation → observe what changes → revise the model.
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difference is baked into the engine: "partly". Two things are true at once. MuJoCo is deterministic. The same model, the same starting state and the same commands give the same result every time, down to the last digit. "One robot alone” and One robot with three others”
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to 31°. That’s the margin on any single short run. Earlier single-run figures carry the same margin. That includes "other robot's" 122 mm/s walk from v0.8.12h. For comparing with published speeds, averages over several or longer runs are the fair measure.
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Driving by hand won’t repeat exactly. Manual key presses never land on the same physics steps twice. Automated tests used a fixed clock and scripted inputs.
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Using physics engines for sim to real reveals why things considered insignificant can accumulate real world significance.
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a robot moves differently depending on which other robots are loaded with it. alone 1 robot walks 307 mm in 4 seconds, against 296 mm with the others in the same space, and turns 31° left against 19°. Its model and settings are the same in both cases. The two runs start to
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differ by a tiny rounding amount the moment its feet touch the floor, and the contacts magnify it. Changing the physics solver settings didn’t remove it.
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San clemente on fire!
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Not my ability to say "no" or "stop" or excuse you ignoring those boundaries. I never misrepresented that fact. You promised to stop and to not do this hundreds of times. This is the drama. You are the drama. You not doing what YOU said. Basic human respect of consent.
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The only thing that makes you stop is to block you and remove your ability you continue. And even then you just make it this.
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