🆕 ¡Ya disponible la parte número 4 de Final Fantasy Resonance!
Gracias por estar al otro lado apoyando 🥰
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Os dejo la lista de repro de Final Fantasy Resonance por aquí por si queréis echar un vistacillo al juego y/o apoyar mi contenido en Youtube, que siempre se agradece 😊🫶🏻
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Un pequeño homenaje a Mass Effect y mi despedida y cariño para BioWare.
Os agradezco cualquier apoyo, por pequeño que sea 🫶🏻
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Álex ☄️ retweeted
7 Days to Go!
Bound by a single thread.
None can break free. All descend into madness.
An original hand-drawn poster by renowned Chinese artist Huang Hai.
Step into the Wulin on October 28 at 7 pm PT.
Es hermoso ver la de mensajes bonitos que he recibido en este post.
Siempre me va a pesar muchísimo más lo positivo, así que gracias por opacar el odio y compartir vuestras vivencias, haciendo de la comunidad un sitio donde sentirse bien 🫶🏻☺️
Álex ☄️ retweeted
Cyberpunk 2077's Steam reviews have hit "Overwhelmingly positive" status once again, with 95% positive reviews over the last 30 days.
Cyberpunk has gone far beyond redeeming just itself and absolutely deserves to be hailed as one of the best games ever made. CDPR has nailed it.
No, pero que me dijeron ayer los hezpertos en bideogüejos que la culpa era de lo guoke o nosequé.
Algunos no saben ni por dónde les da el aire 🙄
Reminder:
- EA cancelled the Single Player Dragon Age 4 in development from 2015-2017
- Pushed them to create a live service Dragon Age because of trend chasing. They considered multiplayer the future of gaming, "nobody plays single player games anymore" except then Jedi Fallen Order released with huge success and they pivoted again.
- After 3 years of development on Live Service Age from 2018-2021, EA & Bioware decide to remove the Multiplayer component but instead of rebooting a second time they gave them 18 months to rip out all that live service work and have them make it a single player game AGAIN, at a significant disadvantage to meet expectations.
- Six years of wasted development now, when a lot of the series veterans had been laid off or quit out of frustration with EA along with numerous management and staff changes. Among these names are David Gaider, Mike Laidlaw, and later before Veilguard's release Mary Kirby. Her departure was an abysmal sign for the future of DA before this next game had even released.
- This resulted in the announcement of Dragon Age Dreadwolf in 2022, later renamed Veilguard which retained the scars of it's live service development when it released in 2024 and was never the true game Bioware would have given us if they hadn't been constantly fucked around.
We could and should have had the intended Dragon Age 4 before 2020, instead it took almost a DECADE for the follow up.
The worst things these companies do is trend chase something, with zero foresight on temporary trends. By the time you release that game public opinion has shifted. Rocksteady's Suicide Squad as a clear example of this too.
Just let creative people make something they are passionate about and stop putting them in boxes. Let developers make something real by giving them time and resources to deliver something memorable with a clear goal, not a post mortem example like Anthem on how not to develop a game.
EA has been fucking over Bioware basically since they acquired them. Issues with Andromeda, Anthem, Veilguard aside as yes all three have their issues and you'll even have people going back to Mass Effect 3/DA2/Inquisition with issues as well; a lot of this comes from a long long period of EA pushing Bioware into a corner and then watching them be a punching bag for it. It also comes from internal schisms within Bioware where there was a strange Mass Effect vs Dragon Age rift and David Gaider said they may as well have been two different studios with how the culture was different, plus the writers getting fucked over at every turn.
People taking the lowest hanging fruit possible and are gonna just say it was Veilguard, it was Anthem, it was Andromeda etc that sealed their fate when in actual reality it was a long list of issues going back 15+ years that led to the issues within those games in the first place.
Álex ☄️ retweeted
Phantom Blade Zero brings the speed and spectacle of kungfu cinema to life in an epic journey through the world of Kungfupunk.
Get ready to draw your blade.
Pre-load: Oct 27, 10 am Beijing Time / Oct 26, 7 pm PT
Official game launch: Oct 29, 10 am Beijing Time / Oct 28, 7 pm PT
One more thing: the PS5 physical edition arrives in 2027!
Thank you for your patience and for supporting us every step of the way. See you in the Wulin!
Mañana ya es el día de Resonance.
Por lo pronto, yo me voy al sobre. Buenas noches, descansad ^^
📸: Forever Ago.
Ya está. Me terminé Edgerunners II.
Es la hostia. El último capítulo está hecho para detrozarte la vida.
Roman y Talia mis personajes favoritos sin duda alguna.
Ningún problema con que alguien discrepe en gustos e ideas conmigo, podemos debatir si hay respeto.
Lo que no puede ser es que me encuentre con que haya peña que no parece querer hablar, sino ponerse por encima, ridiculizar, provocar o tratar como inferior.
Y por ahí no.
Con todo esto del cierre de BioWare, he querido dedicarle unas palabras por haberme regalado mundos, personajes y momentos que no voy a olvidar.
🫡 Adiós y gracias, BioWare.
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