Alexarutsu retweeted
BitHero Survivors is releasing next week and we have 3 #Steam keys for it!
To enter this #indiegame #giveaway #raffle:
鉂わ笍Like and 馃攣repost
鉃★笍Follow me and @NekozaGame
馃挰Tell us why you like this game
Optional: wishlist to support the dev - link below 馃憞
Winners on 11/03!
Alexarutsu retweeted
3 lucky winners will get a #Steam key for Arcadium - Space Odyssey!
To enter this #indiegame #giveaway #raffle:
鉂わ笍Like and 馃攣repost
鉃★笍Follow me and @ihgyug_games
馃挰Tell us why you like this game
Optional: check out my coverage on #YouTube
- link below 馃憞
Winners on 07/02!
Alexarutsu retweeted
Night Swarm is releasing next week and we have 4 #Steam keys for it! 馃馃鈿帮笍
To enter this #indiegame #giveaway #raffle:
鉂わ笍Like and 馃攣repost
鉃★笍Follow me and @FubuGames
馃挰Tell us what you like about this game
Optional: wishlist to support the devs
Winners on 04/12!
Alexarutsu retweeted
since the AI code is functional, it is really easy to add new enemies. I can just change values around to adjust movement, damage, knockback, health, etc. Godot's UI makes this really easy
Alexarutsu retweeted
working on some special moves, the player is able to "cancel" into the crossbow stance during the endlag of most attacks, so the arrows can be used as a combo finisher
Alexarutsu retweeted
working on the enemy HUD, it measures health, poise and guard strength, not sure if its too big though
Alexarutsu retweeted
been working on some HUD elements, its mostly functional already but damn this shit sux





