Alan @ Spatial retweeted
People hating on 2D in VR but the truth of the matter is our eyes can only process projections. You cant just layer text, UIs, or general content in z space and suddenly gain an entire dimension of utility.
Im convinced anybody saying the Vision Pro UI design is "unimaginative" un-ironically believe an XR operating system should look like this.
Alan @ Spatial retweeted
Spatial Halloween SZN is HERE 🎃
After two months of development — descend into a nest of evil in SHOOTY SHOOTY 💀
An action-packed rogue-lite survival game crafted by @AlanSpatial using the Spatial Creator Toolkit 👇
Toolkit feature coming soon. Custom camera angles.
#shotinspatial




