Lead Game Designer @1047Games // @PlayEmpulse + @Splitgate Plant from a different biome :100:

Desert
Joined December 2015
Splitgate will always be my favorite game ever. It's shaped my life more than anything else I've ever done. I will forever be grateful, and I'm sorry things haven't gone how we hoped.
An Update on Empulse, Splitgate: Arena Reloaded, and What’s Next for 1047 Games
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akuvo retweeted
LEAKED NEW COD GAMEPLAY UPDATE #EMPULSE
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Karma Presents: "Extermination" #Empulse
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Really proud of how the Crescendo turned out 👀 The damage ramp as you hit shots makes it really rewarding to have good tracking against other humans, while also making it naturally anti-mech since it's much easier to hit consecutive shots. Let us know what you think!
Early Access Update #3 is live! Check out the new secondary weapon, ADS, Custom Games and more!
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OH MY GODDDDDD KEEP GOING PAMAJ!!!!!!!! @PlayEmpulse #Empulse
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akuvo retweeted
You Can't Stop This #Empulse 🖤
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Thanks for all the feedback on this! We're still listening, so please keep it coming.
Experimental Playlist change: Hipfire bullet spread has reverted back to the normal level of accuracy, starting now! Hop in the Experiment Playlist and let us know what you think.
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Hot take: I like this and would prefer it be this way always. Doesn't change the EV of free throws (lots of people seem to think it does), and the less time watching free throws the better imo.
The one free throw rule will be tested at the upcoming NBA summer leagues. With this rule, any foul that would typically result in one, two or three free throws under standard NBA rules will instead result in a single free throw attempt. That attempt will be worth the same total number of points as the free throws it replaces. Standard NBA free throw rules will apply during the last two minutes of the fourth quarter and throughout overtime.
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When I asked what kind of maps everyone wanted to see in Empulse the response was generally, Larger maps, Titanfall style flow, and settings that lend itself to a more grungier aesthetic. Well... here's a picture of my recently (first playable) blockout that the team has shared.
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