
Videogame Programmer studying at @Esat_Valencia. [email protected]
Joined February 2021
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Our OMNIA engine is finished, here you have the trailer available.
It is an engine that works with OpenGL, Vulkan and PS4.
#GraphicEngine #OpenGL #Vulkan #PS4 #Gamedev
youtube.com/watch?v=QLt30WJ4…
Finally our engine "OMNIA" is fully functional on PS4.
To celebrate it and as summer is approaching, we have brought the sea with us.
#PS4 #gamedev #Sony #GraphicEngine #OMNIA
First cube created for PS4 using our graphic engine in development: OMNIA.
"That’s one small step for render, one giant leap for our engine."
Powered By: @ESAT_Valencia
#Sony #PS4 #Graphics #GraphicEngine #OMNIA
Ocean created from the Gerstner Wave formula with real-time modifications.
For a project about pirates that I'm doing with @jm_vgdev & @NachoGonHerDev
Developing in @ESAT_Valencia
#UE4 #UnrealEngine #ocean #Pirates #gamedev
Procedural island generator made with Simplex Noise Perlin to make Heightmap and Biomemap, to make the different biomes of the island.
Developing in @ESAT_Valencia
#UE4 #UnrealEngine #ProceduralGenerator

