Videogame Programmer studying at @Esat_Valencia. [email protected]

Joined February 2021
Finally our engine "OMNIA" is fully functional on PS4. To celebrate it and as summer is approaching, we have brought the sea with us. #PS4 #gamedev #Sony #GraphicEngine #OMNIA
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2 years ago, @jm_vgdev and I created a pong style game for the nds. #NDS #Nintendo #Pong #gamedev
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First cube created for PS4 using our graphic engine in development: OMNIA. "That’s one small step for render, one giant leap for our engine." Powered By: @ESAT_Valencia #Sony #PS4 #Graphics #GraphicEngine #OMNIA
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Ocean created from the Gerstner Wave formula with real-time modifications. For a project about pirates that I'm doing with @jm_vgdev & @NachoGonHerDev Developing in @ESAT_Valencia #UE4 #UnrealEngine #ocean #Pirates #gamedev
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Procedural island generator made with Simplex Noise Perlin to make Heightmap and Biomemap, to make the different biomes of the island. Developing in @ESAT_Valencia #UE4 #UnrealEngine #ProceduralGenerator
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