
Audio Designer at Epic Games. Former Firaxis (Civ 7/Midnight Suns/XCOM 2) and Activisi. Band leader of electropunk duo @BigTimeKill. Synth & guitar nerd. He/him
Boston, MA
Joined February 2013
- Tweets1.6K
- Following482
- Followers588
- Likes3.7K
Pinned Tweet
Out now! Super proud to have worked on this game doing music/sound design. Hope everyone likes the synthy new soundtrack @cdambrosio1 and I created 😁
Tactical Legacy Pack is now available on PC, Mac and Linux. This DLC is FREE for all War of the Chosen owners. Don't own War of the Chosen? It's on sale right now on Steam!
Check out the overview video of the new narrative missions below.
Download ► 2kgam.es/tlpoutnow
XCOM 2: War of the Chosen - Tactical Legacy Pack – Legacy Ops
Learn all about the new Legacy Ops mode in the Tactical Legacy Pack for XCOM 2: War of the Chosen. Available now on PC, Mac and Linux!
It's hard to explain just how much Mortal Kombat meant to me as a kid and (without me knowing it at the time) Dan Forden's work shaped me and sparked my interest in sound design. Absolutely legendary
After an incredible 37 year career, on October 1st, Dan Forden (1/4 of the original Mortal Kombat team) began his well earned retirement. I cannot overstate the impact Dan has made on pinball, videogames, NetherRealm & especially Mortal Kombat.
A significant part of the first Mortal Kombat's identity was in its tone, mystique and outrageous presentation.
Remember the first time you saw & heard an uppercut?
The explosive impact..
The announcer's wicked laugh..
The "DUN DUN DUN" before a fatality?
Remember the amazing music that defined the atmosphere of the fighting arenas?
That was all Dan.
You may also know him as the (now infamous) "Toasty Guy" but Dan's audio single handedly created a literal atmosphere that played a major role in the feel and vibe of Mortal Kombat.
Please watch and (more importantly) listen to this video. Anything sound familiar? Bring back any memories? I hope you'll join us in thanking Dan for his amazing contributions to MK, and games in general.
Happy to announce that I’m now an Audio Designer at Epic Games! I’ll be contributing to the incredible world of Fortnite, and I couldn’t be more excited!
After 8 amazing years at Firaxis, this is my last week. I’m forever grateful for the friendships and honored to have worked on XCOM 2, Midnight Suns, and Civilization VII (out next month!).
I’ll miss everyone but am incredibly excited for what’s next and can share more soon!
Some late night synth jamming. The MiniFreak and Analog Rytm are a pretty great combo for glitchy weird noises!
Adam Schneider retweeted
One hour away.
Don't miss a very special 𝐂𝐢𝐯 𝐒𝐭𝐫𝐞𝐚𝐦 starring Tecumseh and our Shawnee guests!
📺🔴 2kgam.es/4epl9xF
📺🟣 2kgam.es/3YfJCQi
Really been loving the Oberheim TEO-5 so I made a video demoing some of the custom presets I've designed for it so far. There's a beautiful character to its sound and it can do a lot of tones I wouldn't expect from an analog synth! youtube.com/watch?v=6-QnXDM8…
Test driving my new Oberheim TEO-5 synth and my god do I love the sound of this thing. Really fun and flexible to program too
Adam Schneider retweeted
Build something you believe in. Sid Meier's Civilization VII arrives February 11, 2025.
Pre-order now! Learn more ➡️ 2kgam.es/Civ7
#Civ7 #Gamescom2024 #OpeningNightLive
New track out today from my band! Give it a listen if you like funky sounds mixed with industrial beats 🎧
We're excited to share our new single, Truth, now streaming on Spotify and available to download on Bandcamp! Dive into our latest funk-infused industrial song and enjoy the groove bigtimekill.bandcamp.com/alb…
Adam Schneider retweeted
Who's ready to make history?
Join us for the CIVILIZATION VII Gameplay Showcase, featuring a 20+ minute deep dive, on August 20!
🗓️ August 20, 2024
🕒 1:30 PM PT
📰 2kgam.es/Civ7TuneIn
Adam Schneider retweeted
We have been analyzing #gameaudio job postings over the past 3 months (May-July 2024) tracking job titles, salary ranges, required/recommended tool skills, etc. and just published our results
A couple findings:
* Technical Sound Design was 1/5 of the job postings we saw, double from when we did a similar analysis 4 years ago
* Experience pays.. "Senior Sound Designer" positions listed salaries more than 2x that of "Sound Designer"
* "game audio tools" including FMOD, Wwise, Reaper, Unreal, Unity were mentioned in job postings much more frequently than 4 years ago
Full report is here:
gamesoundcon.com/post/game-a…
Excited I can finally say I've been working on Civilization VII! Can't wait for everyone to see (and hear!) all the amazing things in this game.
CIVILIZATION VII. Coming 2025.
Wishlist now & watch the full reveal this August!
civilization.2k.com/seven | #Civ7 #SummerGameFest
More fun with @kilohearts and #phaseplant celebrating 5 years! Phase Plant's modular flexibility combined with randomization is great for creating analog variation. Taking cues from the newer Oberheim synths, I was able to create my own SEM style variable filter and Vintage knob











