Professor of English; Author of Representations of Poverty in Videogames (2022) and The Wealth of Virtual Nations: Videogame Currencies (2017).

Bangor, ME
Joined November 2012
Deadline is Monday!
Re-post:Call For Papers! Dragon Age: Words of Power and Play. Edited by Adam Crowley (Husson University) and Daniel Reardon (Missouri University of Science and Technology) Please send direct message for the CFP. Abstracts: June 1. Chapter drafts: September 15. #GameStudies
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Re-post:Call For Papers! Dragon Age: Words of Power and Play. Edited by Adam Crowley (Husson University) and Daniel Reardon (Missouri University of Science and Technology) Please send direct message for the CFP. Abstracts: June 1. Chapter drafts: September 15. #GameStudies
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Call For Papers! Dragon Age: Words of Power and Play. Edited by Adam Crowley (Husson University) and Daniel Reardon (Missouri University of Science and Technology) Please send direct message for the CFP. Abstracts: June 1. Chapter drafts: September 15. #GameStudies
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Watch this space: New Game Studies CFP will Drop Soon.
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Out today! Priced for libraries, but written for everyone! #GameStudies
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Proofs are in and this new collection be hitting the streets by November 15! Kelly and I are looking for podcasts or vlogs to discuss the book, should you know of any looking for interviewees. Really proud of how this came out. Solid work in a new direction. #gamestudies
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HI, All: New Book on #GameStudies coming out later this year. If you liked Wealth of Virtual Nations and Representations of Poverty in Videogames, #swpca
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frankfurt school cinematic universe when
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Twitter flew so X could crash.
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Adam Crowley retweeted
Odysseus The friends describing and families his journey of his crew
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Tweet caps encourage “reloading” over scrolling, doom scrolling or otherwise. It pushes eyes “up” the page.
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The scroll is endless, but the reload is about 35 at a time.
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Would happily accept a Bluesky code.
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Delighted to be on the long list with so much talent! Congrats, everyone! @TwainHouse
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#Zelda is only making this more relevant (ahem).
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The essays we’ve collected for our next book with @PalgraveCultMed are really exceptional. Looking forward to publishing this later this year. Grateful to be co-editing. #gamestudies
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The marketing around Diablo IV really has been fascinating. “Try it — before it’s good! Buy it — before you like it!” And, Lo, they did.
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Blizzard: Diablo IV is all about the story. So much story. Reviewers: The story is no good. But it you play it for 80 hours it becomes so fun. ~who are these people~
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