Accessible Realities (@AccessibleXR) profile picture

Making video games and XR accessible for people who are blind or have low vision | #xr #accessibility #a11y #vr #ar #mr #gamedev | managed by @techscouter

Joined September 2017
Photo by Accessible Realities (@AccessibleXR)Photo by Accessible Realities (@AccessibleXR)Photo by Accessible Realities (@AccessibleXR)
Accessible Realities retweeted
This #GAAD, Xbox is leveling up accessibility! From new features in games such as DOOM: The Dark Ages, Candy Crush Soda Saga, World of Warcraft, and beyond - we’re committed to making gaming for everyone: news.xbox.com/en-us/2025/05/…
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Thanks @8bitKnitWit for the RT, I appreciate it. Since this tweet I have been working on a new major feature. I'm currently incorporating feedback that I already got and still getting before publishing.
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As a gamer without sight, 2019 saw mostly menu and UI narration improvements. Let’s see if 2020 and beyond can go far further than that.
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Accessible Realities retweeted
Since the other tweet featured just a short clip, if anyone is interested in checking out the full video of my NYC #GameAudio Group talk, here it is: youtube.com/watch?v=o4Fg_iPX…
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Accessible Realities retweeted
I'm back with another review! This time is #Gears5 ! Hope you enjoy it :) #a11y #accessibility
One new Low Vision game review for #Gears5 from @CoalitionGears . Read our editor's @VictorAndre87 impressions on the #accessibility of this action packed game. gameaccessibilitynexus.com/b…
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Accessible Realities retweeted
If you miss it check it out my very first low vision review on Game Accessibility Nexus!
We also have a Blind/Low vision game review for #GhostReconBreakpoint from @Ubisoft written by our Low vision editor @VictorAndre87 . Read his #accessibility impressions on gameaccessibilitynexus.com/b…
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International Day of Persons with Disabilities, Tuesday December 3 2019, is 2 weeks from now... #IDPWD #IDPWD2019 #accessibility #inclusion
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Accessible Realities retweeted
If this means what it looks like, this is huge. Biggest #accessibility news of the year. A platform setting accessibility requirements across all games on the platform? As most games are cross platform, reqs would affect the industry rather than Stadia. #gamedev #indiedev #a11y
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Make sure to tune-in 🔴LIVE from London here >> bit.ly/32KrxdO
"The goal of this community group is to determine and publish best practices for access, activation, and display settings for captions with different types of Immersive Media – AR, VR & Games.". Call for participation: w3.org/community/immersive-c… #a11y #gamedev #XR
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Just bought my early bird ticket to #GAConf EU 2019 in London. Very excited to attend and looking forward to it 😀
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Accessible Realities retweeted
This is a pretty huge, especially if CVAA (xitter.cf/ianhamilton_/status/10…) is relevant to you - Unreal working on blind accessible UI via native screenreader support, now available as an experimental feature in 4.23 forums.unrealengine.com/unre… #UnrealEngine #gamedev #accessibility #blind
IMPORTANT: Text/voice/video chat functionality in games released in the USA after Jan 1st 2019 must be accessible to people with disabilities, under CVAA legislation. Quick summary: igda-gasig.org/additional-in… … Detail: gamasutra.com/blogs/IanHamil… #gamedev #indiedev #vrdev
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Hey game developers, this one's for you. I want to reintroduce myself. My name is Brandon Cole. I'm your blind friend. Ask me all the silly questions, even the ones you think might offend me. They won't. I'll answer them, and then we can start making your future games accessible.
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Accessible Realities retweeted
By popular demand, the open source from our #chi2019 project SeeingVR (a toolkit to make #VR more accessible to people with low vision) is now online at aka.ms/seeingvropensource! #a11y Learn more about the project, including our research paper and video at aka.ms/seeingvr
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Accessible Realities retweeted
For Global Accessibility Awareness Day, check out how we're working firsthand with disabled players and advocates to make our games more accessible! #GAAD #A11Y

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Accessible Realities retweeted
I just wrote a thing for #gamasutra and it's featured on the audio front page! Steal all my strategies for better accessibility, get more fans, we get more #accessible games and everyone wins! #a11y #indiedev #gamedev gamasutra.com/blogs/BrianFai…
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Accessible Realities retweeted
They're up! If you're interested in #blind #accessibility in #gameaudio, check out my post for @audiokinetic blog & @MIGS__ talk: blog.audiokinetic.com/blind-…. And follow #a11y consultants @BGFH79, @sightlessKombat, @superblindman, @lirin111 & @ianhamilton_ for their vital experience.
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An article about game accessibility for the blind that takes place in China: New Tencent Games Highlight Challenges of Visual Impairment sixthtone.com/news/1003921/n… #gamedev #a11y
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