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Data Alchemist

Joined May 2012
Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)Photo by Whisper (@AM_Whisper)
ML prediction model results from latest UFC Fight Night:
best pairings / counters for every hero in hots (sl data) Calculated by effectiveness of the matchup weighed against popularity of the matchup This is the most useful way to analyze matchups, and it isnt readily available on any stat site docs.google.com/spreadsheets… 🦊🙊 🦃🎁
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The draft resources I used for WildHeartZeta - including team scouters, if you are curious how I exploited weak spots and improved our strength in draft (Posting these in they state as they were left when used. If they are toxic sry) 🖤 drive.google.com/drive/folde… 🦊🐵
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Come watch WH Zeta compete for one last time tonight, in NGS Heroic Div Finals at 6:15pm PT/9:15pm ET on twitch.tv/nexusgamingseries. Want to know how they go there? Well, here's a trip down memory lane youtu.be/gHFjSRz7ErY
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If you are trying to optimize for rank in #MarvelSnap you need to avoid upgrading your cards. The match-making works based on collection level more than 'rank'. I know why this choice was made for the first season, but man it feels bad to be punished for building a collection.
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To make it even worse, the player that picked these talents was standing next to a Lucio for %90 of the game on Tomb of the Spider Queen. Go ahead and get those 28+ autos in per team fight I guess.
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For High Level NGS
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Evolution of Patchless Games "balance patches do not inherently change what are popular picks at any given moment..." Check out this article by @AM_Whisper now available to read on our website! 👇 wildheartesports.com/whisper…
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From SJM
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The funniest part about this patch is that it got delayed multiple times FOR THIS LOL
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The worst part about this announcement is that we are going to have WarHead Junction in ranked rotation forever.
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I swear to god HotS is filled with flat earthers.
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Draft Planner 4.0.0 docs.google.com/spreadsheets… Now uses matchup data from HeroesProfile. More User Friendly. Any future major additions to this project will have to be in a new environment because I'm hitting the limits of GoogleSheets (doesnt like doing 1300+ queries per pick)
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Idea -Reduce the map pool size from 10 down to 7 -Reduce map bans from 2 to 1 per team -Each team can now pick a map once, but no more than once. Meaning both teams could play from 2nd pick on Infernal Shrines for example. Teams no longer have to play bad maps like Sky Temple 🧐
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This would also have the side effect of showing which teams could evolve their drafts over a series by exposing a team to the same opponents on the same map.
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Additionally teams would finally begin to profoundly understand the difference in drafting from first pick vs second pick and could begin to plan accordingly
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