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#gameaudio
Decided to start throwing up some personal projects onto Reapack.
First one helps you turn Reapers built in Sampler into a Creative Performance tool for Sound Design. Heavily inspired by Radium!
Demo: youtu.be/XPvdnZQ2gWA
Github: github.com/analogmad/reaper
Enjoy
My soon to be 13 year old son is oddly into Cologne these days. I flippin hate it. My house smells like a Macy’s now. Nostrils and lungs being attacked 24/7. Ahhhhhhhh! 🤣
Now that I have had the time. Fixed a bug in Playdiums JSFX that would sometimes cause the random_velocity function to generate velocities greater than 127 causing nothing to play on keypress.
Updated to v1.4
Go update. Smooth like butter now! 🧈
NVK dropping another 🔥 workflow script for all you Reaper users. You NEED to get this!
nvk_VARIATIONS - Instant Variations in Reaper
youtu.be/Kzn1rn0734I
Chris Kowalski retweeted
Just posted this to Linkedin, but posting here too because so many #gameaudio and #gamedev folks are still lingering on this hellish site, myself included.
Spilled Paint on my crash pads in the home gym. Tried to clean it with a Magic Eraser. Creature and Potential Electricity source emerged. Better to record with phone than to miss the opportunity. #GameAudio
Have at it Sound Peeps! Don’t waste the molecules
Playdium Tricks - Using a MIDI Arpeggiator for quick mockups and design work.
Playdium Available at
github.com/analogmad/reaper
#GameAudio #reaperdaw
Was feeling sick yesterday. Had to take the day. Went to urgent care and they gave me a Z-Pack. Feeling Much Better today 😎#Triforce
Jedi Survivor is my GoTY so far. Top notch across the board. Audio, narrative, music, level design, and platforming are all incredible. As a huge Star Wars nerd this may be the best SW game ever created. @Respawn you’ve outdone yourself with this one. 🙌
Also Jedha was 🔥🔥🔥
Chris Kowalski retweeted
Ever wondered how they make the sound effects we hear in video games? Meet Joanna Fang foley artist for PlayStation Studios and a master at creating sounds for movies and video games like God of War: Ragnarok. (@_Foley_Artist)
How This Woman Creates God of War’s Sound Effects
Pushed another update to Reapack.
Thanks for the bug reports everyone!
# Fixed Sustain control when Send on Note off is Off. Fixed Send on Note off Ghost Notes and now also Obeys ADSR
Much smoother playback now! 🎹
Version 1.2 of effect is on Reapack. Fix for MIDI control messages momentarily freezing Reaper. Thanks for the bug Report.
Also if you didn’t grab the last fix. Also fixed ADSR in RS5K being ignored. Now obeys whats set in the sampler. 😎
#gamesudio
Chris Kowalski retweeted
Found a Bug thanks to @geoffgarnett where Note Off Messages were not being sent with the “Send on Note off” set to off. Fixed in 1.1 of the Playdium effect. Its up on reapack now. Sorry everyone
This is why QA is invaluable!!
Found a Bug thanks to @geoffgarnett where Note Off Messages were not being sent with the “Send on Note off” set to off. Fixed in 1.1 of the Playdium effect. Its up on reapack now. Sorry everyone
This is why QA is invaluable!!
My prediction is we’ll probably see another Elmo Poll on whether the new 3rd party social policies stick 🤣🍿🍿🍿🍿🍿
GO WATCH ANDOR! #Andor
It is literally the one of the best presentations of the Star Wars universe I’ve ever seen. Its an absolute masterclass.
If you are a Star Wars fan you owe it to yourself to watch it!
That finale….Sooo good!
Chris Kowalski retweeted
Rolling Sampler (renamed) is now out for both macOS/Windows!
- Instantly resample audio
- Retrospective audio recording
- Simple, elegant, fun
Grab it over at: birdsthings.com
Perform your DAW






