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Ces dernières semaines j'ai eu la chance de pouvoir réaliser la DA, les illustrations et animations du festival gaming porté par INTEL qui vient juste d'ouvrir son portail : grandfestivalgaming.com . Je posterais + de détails de l'univers et roughs du projet ces prochains jours.
Cédric Audinot retweeted
Looking for a deep sea adventure? Then keep an eye on Bîme! I'm excited to share my latest project with you... it's still a work in progress! Follow along for updates and sneak peeks into this mysterious underwater world... 🐙 🌊 #indiegame #gamedev #madewithunity #workinprogress
Cette année a encore été très chargée et je n'ai pas beaucoup partagé mes créas, mais je suis heureux d'avoir pu cette année encore me charger de la DA, des illus et animations du Grand Festival Gaming d'Intel, qui va ouvrir ses portes ce weekend. Avec des quêtes et tout ! ✨
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Cédric Audinot retweeted
it’s *unbelievable* how quickly AI is progressing
take a photo of any object, add some words, and this app instantly turns it into an AI-generated poster 🤯
Cédric Audinot retweeted
This weekend I built =GPT3(), a way to run GPT-3 prompts in Google Sheets.
It's incredible how tasks that are hard or impossible to do w/ regular formulas become trivial.
For example: sanitize data, write thank you cards, summarize product reviews, categorize feedback...
Cédric Audinot retweeted
Here’s a metallic effect I made last night in SwiftUI.
It uses particles for texture and the accelerometer to manipulate the stops on an angular gradient.
Cédric Audinot retweeted
I made a Mac app! It’s called Prospect and it lets you view Procreate files (and brushes and color swatches) on your Mac. You can download it for freeeee at jaromvogel.com/prospectapp I hope it’s useful to for some of you!
#Procreate
Cédric Audinot retweeted
Here’s an effect that uses the accelerometer in your airpods to create a parallax effect based on the angle of your head. This is similar to how spatial audio works but applied to an interface element instead.
Cédric Audinot retweeted
[A découvrir] Petite Histoire de la SF Française et de l'édition de SF en France de 1371 à 1981 bit.ly/3uR5xPn via @noosfere #LaMethSci
useful and well done plugin to check the design contrasts accessibility in #figma 💙
#uidesign #uxdesign #accessibility
Hey! I added a new feature to my @figma plugin Caravage. You can now scan an entire selection to check more easily your design contrast accessibility.
#accessibility #apca #wcag
figma.com/community/plugin/1…
toujours pour le festival Intel Gaming grandfestivalgaming.com, le vaisseau des VIPs. pour @IntelFrance
Un des bâtiment que j'ai illustré pour la map du festival grandfestivalgaming.com, basé sur la boite du dernier #IntelCore I9, sur lequel on avait placé une Bomb #CSGO comme easter egg (il fallait taper le code pour debloquer un item). Pour @IntelFrance @GrandFestivalGG
#Corei9
Cédric Audinot retweeted
Replying to @PoeticWins @ECAbrams @aescripts @CreativeDojo @videocopilot @aetips @cgituts @beesandbombs @AnimatedLoop
Here is the direct link to my free ebook “motion design in After Effects that speaks to your brain” mamoworld.com/ebook
Cédric Audinot retweeted
short After Effects breakdown of how I got to my base gradient for the McNificents project (full project on Behance)
With a set of effects as Time Displacement and Colorama you can easily create a directional and more unique animated gradient
#tutorials #aftereffects
Petit close-up de l'un des bâtiments @IntelFrance que j'ai illustré pour le site du grandfestivalgaming.com et qui s'inscrit dans l'univers de la map interactive du festival.




















