Be afraid, be very afraid!
Been working on this for a few months now, 1:24 scale limited run, Ill give more details soon
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#FreeCAD 1.0 Open-Source 3D Parametric Modeler Released!
youtu.be/x5oXSGhK7EY
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Introducing Inkscape version 1.4!
New & updated features include Filter Gallery Dialog, Modular Grids, Swatches Dialog & more file import/export options. Power Users, this one's for you! Read all about 1.4: inkscape.org/news/2024/10/13… #ArtWithOpenSource #Inkscape
Short video showcase of the 1:12 mini IBM Series\1
youtube.com/watch?v=_YkAwghs…
My latest model, 1:12 scale IBM Series\1 with a 5251 display station terminal. Anyone on here worked with one of these? Here is a few pictures🧵
The 5251 is very reminiscent of the yet to come IBM 5150 computer 4 years later, from the keyboard to the knobs on display that are nearly identical
You made a tool? You mean you made @FFmpeg ? Because i dont see them credited anywhere on the lil ui demo of yours of their amazing tech
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We are gushing from all the love, dear users!
#Inkscape 1.3 has surpassed the one million mark!
We ❤ you and your support for our free #libre and #opensource software 🚀
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The end of an era.
But also…the start of another.
😉
Today we announced a change to our business model which includes new additions to our subscription plans, and the introduction of a Runtime fee. We wanted to provide clarifying answers to the top questions most of you are asking.
Yes, this is a price increase and it will only affect a small subset of current Unity Editor users.
Today, a large majority of Unity Editor users are currently not paying anything and will not be affected by this change. The Unity Runtime fee will not impact the majority of our developers.
The developers who will be impacted are generally those who have successful games and are generating revenue way above the thresholds we outlined in our blog. This means that developers who are still building their business and growing the audience of their games will not pay a fee. The program was designed specifically this way to ensure developers could find success before the install fee takes effect.
We want to be clear that the counter for Unity Runtime fee installs starts on January 1, 2024 - it is not retroactive or perpetual. We will charge once for a new install; not an ongoing perpetual license royalty, like revenue share.
We looked for ways to lessen the impact on developers, and provide ways to bring the Runtime fee to zero. If you’re using any of our ad products, Unity Gaming Services or cloud services, etc. please contact us to discuss discounts.
We are actively listening to and following your questions closely. Please review our FAQ (on.unity.com/3PAiqHH) on today’s announcement. We also invite you to continue to discuss these changes with us on our forums: on.unity.com/3RmyLRx.
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🥑Neon Noodles is out for Windows, Linux, and Mac.
🍛Automate recipes in a cyberpunk future where food is the ultimate symbol of status.
🍣Play ~ALONG FOR NOW~
🧇🥓T🧈🍌H🍱🍍E🍅🥗Y🥪🍗R🥑🥕E🍕🌽🍔L🌶🫑Y🥒🧄I🧅🫚N🍄🥜G🍟🫘🍞T🧇🧀O🍖🍗🥩🧆🥚Y🍚🍛O🍝🍣U🥟🥛
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#Inkscape is proud to present version 1.3!
You’ll find improved performance, new features, & a solid set of improvements—focused on helping users get organized & work more efficiently with our free & open source vector-editing software.
Draw freely.
inkscape.org/news/2023/07/23…
An article about my miniature work on Colossal 👀
thisiscolossal.com/2023/06/m…
if you like to see more of my work, there is more here 🔎 instagram.com/miniatua
All scratch build models. I make these for fun, but also do commissions for advertising and pieces for museums or collectors. miniatua.com





















