Replying to @Shaggy64X @ShankMods
Currently, no plans to sell the shells independently
RVL-DD is finally here. Designed for Wii portables, it utilizes an FPGA to directly drive an LCD from the Wii GPU's digital output. The all-digital signal chain results in incredibly sharp, pixel-perfect visuals that look stunning on the supported 3.5", 4.3", and 5" IPS displays
Replying to @seanami
It is very slightly yellow to match the original color, but not as yellow as it appears in the group photo.
We have launched new ForeverPak colors. Which colors you might ask?
ALL OF THEM
Yes, even gold
Yes, even the Milky White from the bottom of some Japanese controllers/consoles
All available, in stock, and available to order today.
Replying to @Consoles4You @W00fer
Yes, this is the route we would like to take. There have been some challenges to overcome though. The higher-frequency, lower-amplitude vibrations of modern rumble motors have difficulty transferring through the mechanical connection between the controller and the pak
The RVL-PMS Lite is back in stock.
Now that the part shortage has improved, the PMS Lite has returned to its original, slightly-smaller formfactor. It now shares the same footprint as the original PMS Lite revisions, and the RVL-PMS 2
4layertech.com/products/pms2…
Replying to @VanderWaals19
Can you send us a message with your order number?
New product launch! Today we are introducing the PMS-PD 3! It utilizes the same footprint as the previous iteration, but adds onboard micro SD support, and optimized PD power profiles for faster charging on the PMS boards.
4layertech.com/products/pms-…
4 Layer Technologies retweeted
Super easy beginner mod with a very beneficial outcome for GameCube Game Boy players. Thanks @4LayerTech
It operates the same as an original pak, so we don't see why it would have any issues. If you do encounter any, be sure to let us know!
Replying to @Topher_Customs @CardosiCustoms
Using the original GC chip has its own sets of advantages and disadvantages. Similar to how the smash scene has moved towards MCUs for their versatility, we believe the same for the MCU on super GC+. We think the versatile & customizable nature is a huge feature for our product
The concept of gc controller in a SNES controller is nothing new, especially with the gc+. After Cheese built one back in 2017 it became a very popular mod in the modding scene. We wanted to make the mod more accessible using our modular castellated boards
bitbuilt.net/forums/index.ph…
Replying to @Topher_Customs @CardosiCustoms
Products like these from small teams take time to develop. We worked on and off on this for about a year, and theirs likey has been in development for a while as well. We both coincidentally worked on similar projects in parallel, but took different approaches to the end product
Replying to @maxlords
Yes. It's designed as a beginner project. Great for people wanting to learn to mod and solder
Replying to @tuurtal @ShankMods
A planned update for GC+ Configurator will add the ability to remap the dpad to the control stick, which will increase the game compatibility
Replying to @Chopped4Lyfe
The aim for this kit was a gateway project for people wanting to learn to mod. A solder-free kit in the future is not out of the question. It depends on the popularity of this version of the kit.
Replying to @Monado_
We have not tested it with the classic edition controllers, so we cannot confirm if they work or not






