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I’m very excited to say that fully edited playthroughs will be on my 2nd channel and currently SILKSONG is going up daily 🎉 a couple episodes and hours of content are available now and being uploaded asap
Full platinum vid will be on main later 🤩
youtube.com/playlist?list=PL…
1. I didn’t know I needed this
2. The trailer referencing GTA VI’s style is fantastic lmaooo
3. Shrek PS2 games were fire
I don’t think I’ve ever been more excited for a game 🤩
When GTA V dropped, I was a sophomore in high school and it’s all we could talk about
We would be in party chats playing the story and the vibes were immaculate 🔥
Grand Theft Auto VI Launch Trailer
Rockstar already mentioning their next game 😂
I hope it’s a new IP completely 👀 something set in a fantasy world would be cool
THIS is what we like to hear. Just endless things to do and rabbit holes to chase.
- starts a story mission
- gets into a fight with npc
- robs a store for health items
- follows a car to steal for cash
- gets distracted and follows another car to steal instead
A detailed gameplay scenario from GTA 6 has been revealed:
“Phil Hooker was playing through a build of the game and was supposed to be heading to a story mission when he bumped into another car, whose driver retaliated by ramming back into him and shouting.
They both pulled over to ‘sort it out’ and Hooker, low on health, decided to wander into a nearby convenience store to grab some restorative items.
On the way, another NPC started insulting him, which led to a violent confrontation. Nobody was at the store's cash register, so Hooker robbed it.
Then, with the cops after him, he escaped, ditched his car, hunted for a new one, found another that was worth quite a bit, began driving off to sell it, was nearly crushed by a car blasting loud music, decided to follow that car, discovered a nearby compound, scoped it out, found a load of new goods to steal, headed to a fence to sell them and received another tip for something else to do.
Two hours later, Hooker was nowhere close to the story mission he was supposed to be checking out.”
(Source: bloomberg.com/features/2026-…)
Game being sold separately is insane
Introducing the God of War Laufey - Collector Box, featuring:
💡 Light-Up Faye Statue
🃏 51-Card Oracle Deck
🎨 Mini Artbook
Pre-orders begin today. Full details: playstation.com/en-gb/mercha…
Naruto is back and One Piece is at an all time peak 🔥
【MANGA】: New NARUTO Manga by Masashi Kishimoto Officially Announced!
SHADOW RISING NARUTO
✨More: naruto-official.com
NEW CONFIRMED SONGS FOR THE GTA 6 RADIO
FLASH FM:
- Good Ones (Charli xcx)
- Electric Feel (MGMT)
- Midnight Sun (Girls Trip) (Zara Larsson & PinkPantheress)
COCOTEO FM:
- EoO (Bad Bunny)
- Si Es Trucho Es Trucho (Remix) (Axel Rulay ft. Farruko & El Alfa)
- Canalla (Romeo Santos & El Chaval de la Bachata)
BACK COUNTRY RADIO:
- Need a Little Time Off for Bad Behavior (David Allan Coe)
- Don't Come Home A-Drinkin' (With Lovin' On Your Mind) (Loretta Lynn)
- The Conversation (Hank Williams, Jr. & Waylon Jennings)
AFROBANK FM:
- Joha (Asake)
- Gye Wani (Pat Thomas ft. Ebo Taylor)
- Shay'sana (DJ Lag & Robot Boii ft. Kamo Mphela)
THE CHAMBER:
- I (Black Sabbath)
- I'm Broken (Pantera)
- Raining Blood (Slayer)
DIRTY SOUTH CLASSICS:
- Like A Pimp (David Banner ft. Lil' Flip)
- Who Dat (JT Money ft. Solé)
- Born N Raised (DJ Khaled ft. Trick Daddy, Rick Ross & Pitbull)
A LOT of good info on GTA 6 and how it’s fleshed out here. Synth did a good job breaking it down without needing to watch the actual interview.
November can’t get here soon enough 🔥
IGN has published a full interview with Rockstar's Rob Nelson, revealing some pretty exciting new information about GTA 6, while giving more information on stuff we already knew.
Here are all the highlights:
- Story missions are being made less restrictive when possible. Some missions have multiple escape routes, while police chases and robberies can transition into the same systemic gameplay used in free roam.
- The safehouses in GTA 6 are now much closer to RDR2's camps, Jason/Lucia will have their own daily schedule while at home and interact like real people
- Rockstar still wants tightly directed cinematic sequences where necessary, so missions won't become completely sandbox-style.
- One of Rockstar's major goals is to blur the line between scripted missions and free-roam gameplay.
- Rockstar says emergent free-roam sequences can now look and feel almost like scripted missions, especially when Jason and Lucia work together during robberies and escapes.
- Jason can cut his hair/beard shorter at home as well, just like Arthur could at camp. He can only make it shorter at home, if you want to change the hairstyle OR make it longer, you will have to go to a barber. I think this heavily implies that beard/hair growth is 100% returning from RDR2 but its not restricted as the hair stylist and you can make it magically longer like in older GTA games if you want to.
- GTA VI is designed around living in the world, not just completing missions. Rockstar says players should be able to simply wander around as Jason or Lucia, interact with people, discover activities, make money, and experience emergent events.
- Rob describes GTA 6's map as its largest, deepest, most densely populated and complex world
- You can freely switch between Jason and Lucia during much of free roam, including when they are hanging out at their safehouse. Although story moments can temporarily restrict switching. The character you're not controlling continues living their own routine rather than simply waiting
- You can text and call the other protagonist. Ignoring messages can even have a small negative effect on the relationship
- When together, Jason and Lucia actively protect each other. If one gets into a confrontation, the other can intervene. During escapes, your partner can also drive while you shoot at pursuing enemies or police.
- The RDR2 NPC interaction system returns in a much more advanced form. You can talk to people, listen to conversations and interact naturally. Rockstar created additional writing/directing resources specifically to generate the huge quantity of ambient dialogue. It seems like Greet/Antagonize is a lot more in-depth now.
- Combat encounters have more levels of escalation. You can threaten someone into backing down, knock them out, incapacitate them without killing them, or kill them. Rockstar wants players to have more control over how violent situations become
- Rockstar explicitly describes the new design of the Wanted system as encouraging a "hit-and-run" criminal playstyle which means you commit the crime, escape quickly and avoid unnecessarily escalating the situation.
- Different salons have exclusive hairstyles, giving players another reason to explore different parts of the map.
Clothing stores also have location-specific items, rather than every store necessarily having exactly the same inventory.
- Jason and Lucia can go to the gym together, allowing you to level up both characters' physical stats at the same time
- Personal vehicles can be called over similarly to GTA Online, purchased weapons are stored in the trunk alongside spare outfits (similar to RDR2)
- Animal studying returns from RDR2. We saw this in the extended look briefly but yes, Wildlife can be studied as a collection mechanic and to learn additional information without needing to hunt animals. If I had to guess, the compendium is probably back too
- Focus mode works similarly to RDR2's Eagle Eye and can highlight useful things in the environment, including police.
- Snapmatic/social media returns. Jason and Lucia can follow accounts and browse social media, but apparently cannot post because they're fugitives.
- Roads are narrower and built at a more realistic scale, while traffic density is higher. Rockstar says this makes driving more difficult and skill-dependent. We did notice this in the gameplay looks we've had so far, really glad to have it confirmed fully
- Many discoveries will not be marked with map icons or objectives. Players are expected to find events naturally by exploring.
- The game can spontaneously redirect you toward activities. In the demo, Jason noticed a nearby police impound lot and suggested stealing a car there even though the player had been heading somewhere else.
- Rockstar specifically wants players to slow down and explore instead of racing from mission to mission.
- Despite the more realistic systems and relationship mechanics, Rockstar stresses that players can still create the classic chaotic GTA experience and get into huge shootouts and police chases whenever they want.
I really enjoyed this interview a ton and I highly recommend you guys read it too, they were playing the game while speaking to Rob Nelson so it helps paint a lot more of an accurate picture of how the game works rather than the more smaller articles we've had so far.
GTA 6 sounds absolutely amazing and a real evolution of all the best ideas from Red Dead 2 and previous GTA games. Can't believe we'll be playing this next month!
This is my favorite screenshot that came out today. This scream Florida ngl 😭
A little bit of blue sky and sunshine while storming a couple miles down the road
GTA VI is going to have one of the most detailed maps ever.
One of the biggest things we’ve wanted is more enterable buildings and they’ve seem to have delivered 🤩
The map is jam packed and much more dense than previous R* games
With tropical storms and hurricanes AND 170 ANIMAL SPECIES TO STUDY.
R* you know what to do with the Platinum Trophy 🙏🏽
GTA Content Creator here I come. 🥳
Bro what is tofu doing there??
New look at God of War Laufey combat.
• Serpent Bow can be weaved in with melee strikes
• Fully press the trigger for precision aim, half press for mobile hip fire
• Target enemy weak spots to impair their movement
• Charge up to 5 arrows for a powerful strike
• Different arrow types including rapid fire, explosive, and multi-target
• The bow can change forms with Serpent Scales, allowing it to specialize in different playstyles
• Skill tree is divided into Blade (melee), Scales (bow), and Catalyst (magic)
Pre-orders open tomorrow, releasing Feb. 16th.
#GodofWar #GodofWarLaufey
Season 14 Fiji has had some huge flaws so far. Who knew a tribe with all the food and luxury, wins the challenges… and Stacy was awful. Can’t believe she lasted this long. Let’s see who wins out the final 4 🤔
This is true. Years of hype is going to set an almost impossible standard BUT it won’t affect the sales at all ✅
Let’s be real. The sales are going to be insane. There will be people skipping out sure but those people screaming about the game not being “good” aren’t going to affect others who are enjoying it
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