Developing #DestinysSword 🎮 a living-narrative video game featuring unprecedented character depth and diversity.

Toronto, Ontario
Joined April 2017
The moment you've all been waiting for! (?) Our game, Destiny's Sword, is now live in early access on Steam: store.steampowered.com/app/9… Very grateful for all those who have checked it out and supported us. ❤️
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Great article on Destiny’s Sword by @WIRED
“We don’t want players to experience what it’s like to be a soldier on the battlefield. Nobody wants to experience that because it’s hell. Instead, we show you what the character is dealing with, in the aftermath, in trying to cope with their experiences.” wired.trib.al/2M92WWD
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2Dogs Games | Destiny’s Sword retweeted
Destiny's Sword: The Day We Feared — Coming Soon, see the official trailer youtube.com/watch?v=v4FKz6E_…
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2Dogs Games | Destiny’s Sword retweeted
Destiny's Sword is coming to Steam's Early Access on October 17th! We're happy to release the first episode called "The Day We Feared" with @BonusStagePub Preview and review keys available now for all content creators on Lurkit: lurkit.com/campaigns/destiny…
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In Destiny's Sword your strategy has to include maintaining your characters' mental health and wellbeing. #indiedev #mentalhealthmatters
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Representation of #mentalhealth in video games has a long way to go. We need to stop vilifying mental illness and start acknowledging the lasting effects of combat. #mentalhealthmatters #mentalhealthawareness
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@saint14project podcast is a fusion of #mentalhealthawareness, #videogames news and talk with a focus in gaming communities. We're thrilled we got to chat about Destiny's Sword in ep. 009!
"We clearly see in the entertainment industry mental health being used purely on the principles of major psychotic breaks, and usually homicidal ones." -Ken Hall on #DestinysSword #mentalhealthrepresentation #indiedev gamesindustry.biz/articles/2…
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Have a peek at Destiny's Sword, the game @MMOGames says "has an emotional layer that few games don’t dare to touch". youtube.com/watch?v=Rb8ECkDe…
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Representation of Mental Illness in Video Games - here's the full panel from the International Games Summit on Mental Health. Featuring #DestinysSword youtu.be/9BKCVGLpDEI
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"Childhood trauma and fragile mental health may be tough concepts to sell to a mass market, but, smaller studios are better equipped to embed those concepts." #DestinysSword #indiestudio #indiedev berkshireeagle.com/stories/b…
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"While you can train characters physically to a certain point, it will only have so much impact on their overall performance. Maintaining their sharp mental focus is much more impactful." -@mmorpgcom #destinyssword #indiegames mmorpg.com/destinys-sword/in…