
Actor | Host | Voice Actor | @Twitch Ambassador | @akosiwinter 💍| Sponsors: @LogitechG & @amdgaming | business email: [email protected] (日本語OK)
United States
Joined January 2012
- Tweets81.1K
- Following2.7K
- Followers14.5K
- Likes69.9K
Frank Ellerbe | Techniq retweeted
So excited to announce I'll be the voice of SIMON in Fire Emblem: Fortune’s Weave!
I've been a long time fan of Fire Emblem series and very grateful to join the cast.
Thank you so much @Cupofteaprod @NintendoAmerica & @WritingMadness for the sessions!
Frank Ellerbe | Techniq retweeted
A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios
Frank Ellerbe | Techniq retweeted
Combat is evolving 🎯
Changes are coming to Recoil and Bullet Velocity, alongside the introduction of Limb Damage in #Battlefield6.
Read the full breakdown before Game Update 1.3.3.0 arrives June 30: go.ea.com/bf-combat-gunplay
Frank Ellerbe | Techniq retweeted
Hailing from the Philippines, Yasmine will rush you down with her skills in Eskrima on August 3! 🗡️
Pay close attention to her movement lest you be on the wrong side of her karambit.
Frank Ellerbe | Techniq retweeted
Yasmine.
A highschooler hailing from the Philippines joins the fight to search for her long-lost Kuya. Despite her shy and gentle demeanor, Yasmine beams with confidence whenever she uses her crescent-shaped karambit knife to dance around her opponents at high speed just like her Lolo taught her.
Frank Ellerbe | Techniq retweeted
There's only 24 hours left until you get to see more of Marvel's Wolverine at State of Play! #WolverinePS5
Frank Ellerbe | Techniq retweeted
The final schedule for the ALL IN TOGETHER: Community Tourneys at CB2026 is live! Read more about the program at combobreaker.org/ait2026.
Registration for AIT2026 closes May 19 at 11:59 PM CDT. Register today at start.gg/ait2026!
Frank Ellerbe | Techniq retweeted
I have launched VS Studio.
Built on the knowledge and passion we have cultivated over many years on the front lines of game development, we are now beginning a new challenge.
VS Studio を立ち上げました。
私たちは、長年ゲーム開発の現場で培ってきた知見と情熱をもとに、新しい挑戦を始めます。
vs-studio.com/
[Press Release]
SNK Announces Establishment of New Studio Led by Katsuhiro Harada
Katsuhiro Harada Appointed as Representative
snk-corp.co.jp/us/press/2026…
HAPPY REVENGE OF THE SIXTH everyone! Come by today at 2pm ET as I show off some exciting Star Wars products on Amazon provided by Disney!
Hope to see you there! twitch.tv/techniq
#ad #amazonfinds #StarWars #Themandalorian @starwarslife
Anyone know of any game studios hiring, any remote jobs looking for anyone? I’m not opposed to full or part time I just need help. I need help if anyone can thank you. I’m a hard worker and just need a chance.
Come watch me as I take on the role of Gia a smuggler in an alternate 1930s New York that has turned into a vertical city after the discovery of “aether” thanks to @SeismicTweets Twitch.tv/techniq #ad
#Aether&Iron Demo is now available on Steam! store.steampowered.com/app/1……
Frank Ellerbe | Techniq retweeted
The gods are silent. Rivellon bleeds. New powers stir.
Built by the team who brought you Baldur's Gate 3, Larian Studios unchains its ambitions to bring you an RPG with greater breadth & depth than ever before.
Frank Ellerbe | Techniq retweeted
🌏 Mark your calendars—the global release is almost here!
Check the release times for your region and prepare to enter the Jianghu. 🍃
*Release times are the same on PC and PlayStation.
#WhereWindsMeet
I don’t post much on here but I wanted the world to know, I know @EA @Battlefield got the BR and that’s great. But don’t sleep on the best mode in BF6 right now GAUNTLET!! It’s so damn good one who came up with that idea?! It’s so so so good!
#Battlefield6 #Battlefield
Frank Ellerbe | Techniq retweeted
Riot Games cofounder Marc Merrill is eyeing some of the star devs from New World who were just laid off
"We're always on the lookout for S-Tier talent who want to take on some of the hardest challenges"
Friskk laid it down for us. She really took her time helped us rebuild the Ambassador program. She knew how it felt on the ground because she was with us in the Twitch trenches…. Then she became staff with the knowledge that we needed changes and busted her a** for us all.
After five years at Twitch, the road comes to an end due to today’s Amazon layoffs.
Five years ago, I took a leap from being a full time creator on Twitch to joining Twitch proper. I wanted to make a real impact for creators on a larger scale, and I know I did that.
I started on the Charity team expanding charity education helping nonprofits understand how to collaborate with creators and supporting creators fundraising for the causes they care most about.
I onboarded and fast tracked animal focused non profits to Twitch, helping them bring their animal cams online during the pandemic to grow global audiences beyond local support during the shutdown. From that work, I created the Animals, Aquariums & Zoos category on Twitch.
Im also one of the folks who launched the Twitch Charity Tool, empowering creators to fundraise directly on Twitch for nonprofits.
After the first layoff, I was moved to Twitch’s Marketing department, where I expanded the Ambassador Program giving it new life and to the Ambassadors, new direction and purpose.
From integrating ambassadors into internal feedback loops across monetization, product, trust & safety and more, to larger inclusion in marketing efforts across the site as well as TwitchCon, these were some of the way I uplifted and supported Twitch Ambassadors, their communities and the things they are passionate about.
As for what’s next, I’m updating my resume and exploring new opportunities where I can continue empowering communities through community management, creator partnerships, program management, or marketing.
While I look for my next adventure, I’ll also be returning to content creation, so you’ll definitely be seeing more of me around. I’ve got some things I’ve been wanting to create and right now is the perfect time 🙂
It’s not goodbye.
It’s see you in chat. 💜

























