20+ yr prducr/re-mixer & sound designer. Worked with NSYNC, Backstreet Boys, NIN, Taylor Swift, and more. Founder of SonalSystem, crafting sounds for pro audio

New York
Joined March 2016
Let loops drift. New on the blog: why your ambient loops shouldn't line up. sonalsystem.com/blogs/freque… #AmbientMusic #SoundDesign #MusicProduction #SamplePack #Drone
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96 Reels for Morphagene: Orbit LoFi Ambient in Dark, Light and Melodic. sonalsystem.com/products/pre… #Morphagene #AmbientMusic #Eurorack #SoundDesign #LoFi
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Atmosphere is the instrument. The Atmospheric Toolkit: 255+ ambient loops across four libraries. sonalsystem.com/products/cur… #AmbientMusic #SoundDesign #FilmScoring #SamplePack #Drone
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The jump scare is mostly a sound. New on the blog: the history of the horror stinger. sonalsystem.com/blogs/freque… #HorrorMusic #FilmScoring #SoundDesign #Halloween #Composer
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Patch Notes: layer one struck metal hit under a sustained drone. Dread from the drone, edge from the hit. buff.ly/UPJY24g #PatchNotes #SoundDesign #DarkAmbient #FilmScoring #Halloween
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One note is enough. New on the blog: why a single piano note scares better than an orchestra. sonalsystem.com/blogs/freque… #FilmScoring #SoundDesign #DarkAmbient #HorrorMusic #Composer
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Three dark layers, one session: 160+ loops (Moog DFAM drums, lo-fi texture) and 50 Serum presets. The Dark Side I. buff.ly/QfPyhVs #DarkAmbient #SoundDesign #SerumPresets #FilmScoring #SamplePack
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Built distressed. Syndicate 2123: 308 analog loops for dark sci-fi tension, construction kits plus standalone material. buff.ly/Xe8ys9C #SoundDesign #FilmScoring #DarkAmbient #SamplePack #CinematicMusic #Halloween
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The break was never meant to be an instrument. Now it's patched in Eurorack. New on the blog: from the break to the rack. sonalsystem.com/blogs/freque… #BreakBeat #Eurorack #Sampling #DrumSamples #ModularSynth
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Patch Notes: crush the room mics on a bus (10:1, fast attack), then mix them 12 dB under the close mics. Transients stay, size arrives. #PatchNotes #DrumMixing #MixingTips #DrumSamples #MusicProduction
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The pocket is made of small errors, and a grid can't make them for you. New on the blog: why boom bap drums swing. sonalsystem.com/blogs/freque… #BoomBap #DrumSamples #HipHopProduction #Beatmaking #SamplePack
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Played, not programmed. Break Beet Roots: live-recorded drum breaks, 213 stereo loops, 1,065 multitracks, 93 one-shots. buff.ly/37uS2Gl #BreakBeat #DrumSamples #BoomBap #SamplePack #HipHopProduction #Beatmaking
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Most sample libraries are built around a genre. This one's built around a feeling. New on the blog: inside Dark Matter Tales From the Synth Side. Link: buff.ly/vOWVFmk
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Most cinematic libraries hand SFX off to one-shot hits. Dark Matter Tales From the Synth Side runs them as 8-to-32-bar evolving textures instead — one element can carry a whole scene transition on its own. Link: buff.ly/5HJd2S4
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Patch Notes: a bass drone and a pad from the same analog source don't fight — they compound. Link: sonalsystem.com/products/sam… #SoundDesign #Modular
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A jump scare works for half a second. A drone that never resolves works for the whole scene. New on the blog. Link: buff.ly/6hVc5Vd
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150+ loops. Six volumes. One feeling. Dark Matter Tales From the Synth Side, live now. Link: buff.ly/i96Y5wO
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One take per idea. No redos. New on the blog: the real session behind The Good The Bad & The Ugly. 15% off through Oct 8 — code TGTBTU15. buff.ly/zM6jNM7
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Commit at the preamp, not in the mix. Gain-stage for where you want it to sit — not what you plan to fix later. #ProductionTechniques #StudioTips
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The sample isn't just triggered anymore. It's an instrument again. New on the blog: CV control on Sample Drum, explained. buff.ly/YbtIwPQ
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