Headcannon (@Head_cannon) profile picture

Indie game/utilities developer and contractor. Responsible for HCGE and Methyl game engines, and co-developer of Sonic 1&2 Mobile and Sonic Mania (+Plus)

Joined August 2012
Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)Photo by Headcannon (@Head_cannon)
Congratulations to @dconndconndconn on the release of RUBATO! Get it today for Steam via dconn, and/or on Switch and/or PS5, where we're proud to have this game as Headcannon's first console publication! store.steampowered.com/app/2… nintendo.com/us/store/produc… store.playstation.com/en-gb/…
1
49
1
210
16,265
Just caught some cool fan-art from thepainthuffer over on bsky and thought I'd share! bsky.app/profile/thepainthuf…
13
30
832
Rubato v1.2 is now available for Switch and PS5! Developer dconn has improved existing gameplay and cutscenes as well as added new story scenes throughout, bringing it one major step closer to its best "Definitive" version. Now is a great time to play again or for the first time!
16
1
51
2,672
BUY YOURSELF SOME RUBATO BEFORE ITS ALL GONE. I am honored to have helped test the console versions and overall get the full experience early. Played it over 7 times through and I still LOVE IT. Please enjoy this unofficial "American Boxart" piece i did for it. #Rubato #Dconn
5
22
43
3,015
2 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
2
17
72
3,435
3 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
5
17
54
3,919
4 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
3
23
91
4,478
Eat your browns. (Prepare for Rubato in only one more week! A demo is available for Steam, Switch, and PS5, and pre-orders are open for Switch and PS5. Bon appetit!) store.steampowered.com/app/2… nintendo.com/us/store/produc… store.playstation.com/en-us/…
6
22
1,559
7 DAYS UNTIL RUBATO RELEASES! #indiedev #indiegame #gamedev #rubatogame
4
23
94
3,855
We're all adults here, right? ...right...? (Rubato releases in just two weeks! A demo is available for Steam, Switch, and PS5, and pre-orders are open for Switch and PS5. What are you waiting for?) store.steampowered.com/app/2… nintendo.com/us/store/produc… store.playstation.com/en-us/…
3
36
150
4,937
RUBATO launches in 2 weeks! Are you ready? #indiedev #indiegame #gamedev #rubatogame
10
44
4
166
9,204
It does! When the full game drops, there will be a feature in the options menu for both PS5 and Switch that will allow you to transfer and continue your progress from the demo
Replying to @Head_cannon
Does demo progress transfer to full game by chance?
1
3
24
2,723
Rubato for Nintendo Switch is now available for pre-order! Jump onto the eShop and grab it up before March 20th to begin playing immediately upon launch. Don't forget to check out the trailer, and try the free demo for a taste of the gameplay! nintendo.com/us/store/produc…
2
32
111
4,805
Rubato is now available for preorder on Sony's Playstation Store! Hop on over and nab that chap before March 20th to begin playing immediately upon launch (PS Plus users get a 15% discount on preorder) store.playstation.com/en-us/…
2
19
87
5,952
30 DAYS TO GO UNTIL RUBATO RELEASES ON MARCH 20! #indiedev #indiegame #gamedev #rubatogame
1
28
2
96
4,617
Administrative tasks are the dullest, most tedious part of running dev teams and publishing. Fortunately, we're nearly done with all of that for Rubato (except for Xbox backend issues...), with launch just over a month away. Are you keeping up with the countdown at @Rubato_Game?
3
9
53
3,945
The standard usually is to ignore a message like this thread, not because of apathy, but necessity. However, I foresee continuing to get them until the day I die, so because it's as much a sore point for me and the team as it is many of you, I'll respond to this one -
Replying to @Head_cannon
I appreciate all the work and the magnificent content you've put into the game. There's no doubt it has improved even more. However, the Sonic 3 & Knuckles game still has glitches and bugs, and all the music in Sonic Origins sounds muffled instead of like an enhanced version,-
23
537
59
2,524
145,151
Sega would not accept our generosity. Believe me, we've tried. Do you really think we were satisfied with what did get implemented into the existing patch? I don't mind telling you at this point that Origins was a joke and how 3K ended up is an embarrassment to us as it should
11
347
89
2,764
407,426
I think a lot of people are thinking that the thread starts here with the capital "S" in "Sega" and not three posts back where context is provided... xitter.cf/Head_cannon/status/202…
The standard usually is to ignore a message like this thread, not because of apathy, but necessity. However, I foresee continuing to get them until the day I die, so because it's as much a sore point for me and the team as it is many of you, I'll respond to this one -
4
2
76
8,903
When I wake up tomorrow, how many "Sonic Mania Dev Calls Sonic Origins 'a Joke'/'an Embarrassment'" headlines will I see? How many journalists sit by the glow of their monitor right now, articles ready with trembling fingers poised to click that submit button at the right time?
19
169
4
1,951
43,876
Don't get me wrong on this, either - we're happy people still had fun with it, and we don't begrudge anyone who does. That's why we worked so hard on our part, after all. Just... no, we can't truly take pride in 3K without a HUGE asterisk, and I'd have handled Origins differently
6
19
564
11,999