We need a HUGE rework on spells, the hyper defensive style should not be a thing(beeing able to win a game by defending the entire game) is an unfun mechanic which should not be in the game. There are 2 options, nerf all dmg on towers done by spells or add something new like 1/3
Hiting ONLY the tower with a big spell(lightning, rocket, fireball) more then 2 times decreases the dmg by x.
I understand is a hard mechanic for the game, but this game is the same for more them 3 years, we need new criteria to balace cards, not only dmg atack speed 2/3
Playing against @TeamUSA_CR in 35 min, so come watch some top gameplay with some insane casters.
USA vs Romania predictions for @NoTiltGG Round of 16 with @CWA & @KojisanYT #ClashRoyale
Watch: youtu.be/pGsVi-m5g50?t=1505
5-0 in koth
RESULTADOS #NTWorlds 🗺️ Fase de Grupos
🇷🇴 #Rumanía 2 - 1 @te_gre 🇬🇷
🧮🦇 Rumanía cumple en el KOTH y, por tanto, a la @clashroyaleSE solo le valdrá la victoria para pasar de ronda. Grecia, última de grupo










