It feels like im playing Wolverine again where you HAVE to Parry every on-screen attack while enemies glue to you and kill you (and dont flinch)
Also I cant see half the Projectiles or enemies on screen sometimes
Something about the way Enemies are designed in relation to your combat options is just reeeeally not jelling with me but the games Art Direction and the lore tidbits/ callbacks keep me coming back


































