
Official account of Blind Squirrel Games. Studios located in Irvine, CA; Austin, TX; Manizales, COL; and Auckland, NZ. #TellBigTails
Irvine, CA
Joined March 2011
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Join Blind Squirrel as we take a deep dive into the intricacies of how we scale effectively. We will explore the methods we use, how we implement them, and specific examples of where it has worked.
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“Narrative Design, Part 3: Pre‑Production,” explores how to develop character bios, world frameworks, and core systems to ensure narrative consistency and player engagement from day one. Pre‑production is where story, mechanics, and design intersect!
blindsquirrelentertainment.c…
We’ve put together a new series of design advice and interviewing/breaking-into-games guidance, all packaged in fresh, shareable cards. Watch for different packs dropping on socials over the next few weeks!
#Interviewing #Hiring #GameDesign #GameDesigners #BlindSquirrelGames
One of our talented engineers, Leopoldo Arguello, recently gave a talk during Digital Animation Week at the Digital Animation School Community in Costa Rica!
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The penultimate part of our 15th Year Retrospective is out!
Join the team as they look back on the 2016-2021 time frame, which encompasses Drifters, long-term projects, and, yes, how the team adapted during the pandemic.
🔗: bit.ly/4p5jaDY
#GameDev #VideoGames
Charles A. Villano III had a great experience in Busan, South Korea! We want to thank everyone for meeting with him at G-Star to round out our 15th year of game development.
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Eric Herrera, Mark Phoenix, and Charles A. Villano III had an incredibly productive trip to Bogotá! We're grateful to the Colombia 4.0 team for providing a platform to highlight our strategic expansion into the South American market.
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BSG is in Busan! Charles A. Villano III will be here for a limited time, and this is a great opportunity to connect in person.
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BSG has arrived in Bogotá for Colombia 4.0!
#colombia #Bogotá #TellBigTails #GameDev #VideoGames #GamesIndustry #GameDevelopment #FullDevelopment #CoDevelopment #Port #Remaster #PC #Xbox #Microsoft #Sony #Steam #Nintendo #Switch
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Blind Squirrel CEO Brad Hendricks made an appearance on the IndieGameBusiness podcast!
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Blind Squirrel Games will be in Busan and Seoul, South Korea to attend G-STAR and meet with partners and prospects from November 12th-18th.
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Be on the Lookout for Squirrels in Bogotá! Charles A. Villano III, Eric Herrera, and Mark Phoenix will be at Colombia 4.0 from November 4th-5th this year.
linkedin.com/posts/blind-squ…
This talk explores our studio’s transition to Blender as a full art production tool for our in-house new game, a co-op shooter called Cosmorons. Lluc shares how we approached the migration, adapted our workflow, and trained the team.
Link: bit.ly/GameArtPipelineShift?…













