💥Stylized visual FX training for video games and animation. Join the rapidly growing community and start your FX journey today.

Joined January 2017
From VFX Apprentice to Riot Games! 💥 See how VFX Artist Tyier Godette @FoxieMoose brought inner chaos to Arcane's Jinx & Vi, and balanced hitboxes with beautiful spirits on Spirit Blossom Teemo for 2XKO. Full interview breakdown on the creative process: vfxapprentice.com/blog/2xko-… #2XKO #VFX #LeagueOfLegends #Arcane #GameDev #RiotGames
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Animating stylized fire is a constant battle between structure and chaos. 🔥 Consistent wind creates clean horizontal flows, but truly realistic fire relies on air turbulence to drive unpredictable back-and-forth shapes. The sweet spot? Use the wave principle, but keep the movement angled upward instead of letting it flatline. What’s your go-to method for balancing math vs. chaos in your FX? 👇 #VFX #Animation #FXArtist #2DAnimation
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I did a thing!
From VFX Apprentice to Riot Games! 💥 See how VFX Artist Tyier Godette @FoxieMoose brought inner chaos to Arcane's Jinx & Vi, and balanced hitboxes with beautiful spirits on Spirit Blossom Teemo for 2XKO. Full interview breakdown on the creative process: vfxapprentice.com/blog/2xko-… #2XKO #VFX #LeagueOfLegends #Arcane #GameDev #RiotGames
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Here are some incredible effects our students created during the Professional VFX Portfolio class. Our mentors worked together with the group to develop the best finalized versions 🎉 Speaking of which, Sjors de Laat is getting ready to mentor the next launch in mid-October. In just 8 weeks, make your portfolio stand out from the competition, hone your skills, and prepare to apply for jobs with your new, polished demo reel. Learn more about the curriculum: vfxapprentice.com/courses/po… #GameDev #VFX #Unreal #Unity #RealTimeVFX
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Chromatic Surge by Florian Dury Made using Unity, Photoshop, Blender, After Effects, and Substance 3D Designer #Unity #VFX #GameDev
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Variation is key to making an effect feel believable One scrolling noise can feel monotone, and another layer of noise panning at a different speed breaks the repetition and makes an effect believably random. Compare the before/after of the area of effect, you will see a clear difference. This is an effect Jan Šimčík created during the Professional VFX Portfolio class with @Madamadamado, next group starts on October 18th: vfxapprentice.com/courses/po… #VFX #GameDev #TechArt
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Navigating the VFX industry feels uncertain? Skip the maze. This reel showcases the work of Sjors de Laat, your guide for the next 8 weeks. We built the ultimate career shortcut to a studio-ready portfolio. Our last live cohort until 2027 starts Oct 18! vfxapprentice.com/courses/po… #VFX #GameDev #3DArt
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When you look at your own VFX for weeks, you become blind to repetition. You miss the consistent momentum, or the meshes that show how you pull off your "trick." We just published a breakdown featuring real feedback loops on student work from Sjors de Laat @Madamadamado . vfxapprentice.com/blog/vfx-p… #VFX #GameDev #TechArt
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2XKO Yasuo Special and Ultimate by Alex Redfish @Alex_Redfish Software Used: Unreal Engine, Photoshop, Procreate, Toon Squid, Maya artstation.com/artwork/O3vZk… #2XKO #Yasuo #UnrealEngine #ToonSquid #GameVFX
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Aim for snappy timing and a flawless rhythm to get noticed by AAA studios. You don't have to guess whether your pacing is up to standard, we’ve got your back, and we will make it easy to add that professional flow to your portfolio.
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Good timing is one of the most valuable yet mysterious skills for VFX artists to master, and it often takes longer to grasp than technical knowledge or color theory. 🧵👇
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Feedback is an invaluable yet stressful part of learning and creating game VFX. A long critique can feel overwhelming, but it's ultimately meant to help you grow. 🧵👇
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Aim for consistent, direct feedback from a senior VFX artist to fast-track your skills to a studio level. We’ve got your back, and we will make it easy to turn expert critiques into a powerhouse portfolio.
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