Create and share 3D architectural projects. GitHub: https://xitter.cf/t.co/zVdeBKum3l

USA
Joined April 2024
We named the company @pascal after the man who built the first calculator at 19, invented probability theory, and wrote the Pensées before dying at 39. Blaise Pascal is the greatest man who ever lived. If Thiel is right, we’ll be fine.
Peter Thiel has a theory most founders ignore: your company name predicts whether you'll win or fail. "I believe very strongly that the names of companies are often very predictive of future failure or success." His framework, in his own words: PayPal worked because it felt human. "It was the friend that helps you pay." Friendly, transactional, trustworthy — the name did sales before the product did. Napster was doomed from the start. "You nap" — the connotation was sleep, theft, something illicit. The name telegraphed exactly what regulators and labels would eventually come after it for. The deeper point isn't aesthetics. A name is a compressed signal — about your market positioning, your customer relationship, and how the world will narrativize you when things go wrong. Names expose founder psychology. A name that sounds aggressive or antisocial is usually a tell that the founder hasn't thought hard enough about how their company will be perceived at scale. Most founders treat naming as a branding exercise. Thiel treats it as a predictive test.
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FLUX 3 Max 🎥 video model from @bfl_ai is available in the Editor rendering studio
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One prompt. One building. @pascal does it 10x faster and 10x cheaper than GPT, Claude and Gemini, and the 3D is better. Frontier model for the physical world. Meet the AI architect. Big release and big announcements coming.
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Dropping cars into a garage is awesome. The same loop with real data is a product: @pascal Capture scans your garage, Studio places furniture and fixtures snapped to actual walls and slabs, and an agent can check if it fits through MCP. Try it in the browser.
build out your garage and fill it out with your dream cars Mint let's you create your own 3D assets inside your environment Try it below!
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Love this. AI-generated gym equipment is exactly the kind of asset we want dropping into real buildings. @mintdotgg as a Pascal Studio plugin: generate the treadmill in Mint, place it in your actual scanned home gym in @pascal. Who wants to build it?
Everyone’s using AI to build games. We built a Room building game where you use AI to build. In this tutorial, I generated my dream home gym and gym equipment in Mint. Here’s how 👇
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Moving Atoms is doing for industrial plants what @pascal is doing for buildings: turning scans into scene graphs, not meshes. Agents and simulations need objects they can select, label and reason about. Great work! 💪💪
A scan gives you a picture. A simulation needs objects. We can output Revit files, USD, IFC. Anything needed for BIM/Simulation workflows. This is a real process plant in Rotterdam. On the left is the raw LiDAR, about 5 million NavVis points. On the right is our reconstruction, filmed from the same camera. Most scan-to-3D pipelines stop at one fused mesh, which looks right but behaves like a single rock. A robot can't open, avoid or reason about something it can't tell apart from the floor. So after we rebuild the geometry, we separate the scene into objects. In this plant that's 89 of them: pumps, vessels, heat exchangers, stairs, guardrails, pipe networks, foundations. Each one: → is its own mesh with its own pivot point, so you can select it, move it or swap it → is labelled by type, like "pump assembly" or "vertical heat exchanger" → traces back to the scan panoramas and points it came from → is flagged where we had to infer hidden geometry rather than measure it
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Tell your agent about Pascal. Same idea, but for real buildings: describe a space, or scan it with your phone, and get a scene graph you can light, measure and edit. Street lights included. editor.pascal.app
Probably the most impressive output I received from this skill: A street light with adjustable pole height and light distribution. You're able to see the light move between the road, the houses and the sky. Things get interesting when the LUX map gets turned on.
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Congrats Jake. Fun timing: github.com/pascalorg/editor just passed 24.8k stars doing the same thing one level up. Text-to-CAD gives you a part. Pascal gives you the building the part goes in. Open source, MIT, MCP-native, runs locally with one npx command.
text-to-cad just crossed 20,000 stars on github! here's a lightning talk i gave about it at frontiers, enjoy
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Love this. Manga artists need backgrounds, so someone built a school generator. Insurers, contractors and homeowners need the same thing for real houses, and nobody has it. That’s what we’re building at @pascal.
ボタン1つで学校を作成し、細かく編集できるツールを作りました!!全部屋、内装付きです!! 部屋ごとに作り直す機能も用意しています。あなただけの理想の学校を作り、漫画で使ってみてください!! tools.oyasumi-gamedev.com/ha…
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“Every object is separated and editable” is the game. A point cloud is a photo, a scene graph is a database. Moving Atoms is building that for factories and robots. @pascal is building it for buildings and the people who insure, sell and repair them.
Moving Atoms (YC S26): Scan to Sim is here. Send us a LiDAR or SLAM scan of your factory floor, warehouse or yard, from any scanner. Upload multi-gigabyte scans straight from your browser (up to 200 GB per file). Within 48 hours you get back a simulation-ready digital twin of your real site. Every object is separated and editable, and accurate robot embodiments are placed right on your floor: autonomous forklifts, pallet AMRs, tuggers, tote robots and palletizing arms. Test the workflow before you build it. Try layouts, fleet sizes and routes, then watch the whole operation run sped up, before a single robot arrives on site.
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Adaptive point size is underrated. We get asked constantly why @pascal keeps the raw scan around instead of meshing everything. This is why: every mesh is an opinion about the data. The points are the data.
Nira:メッシュ化なしで点群を面のように表示 ☁️ 🔹点群をメッシュ変換せずに描画 🔹ソリッドな表面のような見た目を実現 🔹メッシュ化によるデータ表現の不一致を回避 情報元はリプ欄。
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Graphs are the right primitive for agents. We went one step further at @pascal: the scene graph is the agent's world model of a building. Every wall, pipe and fixture is a node. Information in, information out.
Andrew Ng just dropped the best 2-hour course on Graph Engineering: from single agent to full automation 9:14 - your first agent 33:11 - loop engineering 1:02:46 - graph engineering 1:30:15 - agents that rewrite themselves 1:49:05 - full graph system two hours, and it replaces every agent tutorial you bookmarked this year Prompts → Agents → Loops → Graphs most people will stop after the first agent and call it automation he saves the last forty minutes for the graph that runs it without him same model, same tokens, completely different week watch it today
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$70k a year to draw ducts on a PDF. 24 hours to start replacing it. Here’s what Autodesk doesn’t get: nobody wanted Revit. They wanted the building to exist in a computer. Revit was the only way to do that, so people paid. That’s over. @pascal we’re not making a free Revit. We’re replacing the whole stack with something better: scan the space with your phone, get a scene graph, let the AI do the layout. Information in, information out. The building, not the drawing, is the product.
We received the email Friday. 24 hours later, below is the progress on our Autodesk Revit replacement I'm calling Mutiny.
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DeepSeek v4.1 Flash is available in editor.pascal.app and it's the fastest model at getting the job done we've ever seen so far 🏎️ 🔥
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My co-founder just built this! 😂🏎️ 🤯
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We're halfway through the Pascal Halloween Contest 🎃 Here's a peek at some of the haunted homes you've built so far 👻 Two weeks left to build yours, publish it to Pascal Community, and enter. Contest closes Oct 31. Up to a year of Pascal Max on the line. #PascalHalloween
The Pascal Halloween Contest is open 🎃 Build a haunted house or apartment, publish it to Pascal Community, and enter it in the contest. Win up to a year of Pascal Max. The community votes too. Oct 1 – Oct 31. Share yours with #PascalHalloween
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Replying to @eldorastudio
Sufficiently advanced engineering is indisguishable from art. The root of architecture is solving problems.
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Gemini 4 Argon is now available on editor.pascal.app
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Our custom home building software is currently up and in beta, you can sign up for @pascal at editor.pascal.app and click chat in the left tool bar. Sheet generation will be up in the next few days. Lot GIS, terrain, and Google earth are LIVE. Just tell the Architect your address. This was just one prompt!
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