23 years of leadership at Microsoft • Executive Board Member @microsoftalumni • Gamings first and best influencer • Community and Comms Alchemist ✉️ [email protected]

Joined November 2006
Thank you Mexico for a wonderful couple of days. I always enjoy my time in Mexico City - so it was great to return and celebrate gaming with everyone at @XBOX Fan Fest. Hasta la próxima
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La emoción y la energía aquí en el @XBOXMexico Fan Fest es increíble. Gracias a todos los que fueron seleccionados para unirse a nosotros. Si estás aquí esta noche, ¡por favor, saluda! Y disculpas de antemano por mi pobre español.
No hay celebración sin selfies legendarias. #XBOXFanFest
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¡Hola! Mexico It’s @XBOX FanFest time!l
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It’s time to kick off @XBOX FanFest Mexico City.
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Heading to Mexico for @XBOX Fan Fest today. I’ll be on site Friday and Saturday at all the sessions. Looking forward to reconnecting with the XBOX MX fans. ✈️ 🇲🇽
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From the Archives: That time I was set on fire (by a professional Hollywood stunt team) and jumped off a roof to promote a game for Inside Xbox (Major's Minute.) Disclaimer: DO NOT TRY THIS AT HOME I was disappointed that only after we aired it we realized we should have added the Wilhelm scream
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First there was Duke. Now the great grandson of Duke. Say hello to XBOX Nano.
We've got a little something new to show you! Hop into your favorite games with our pocketable XBOX Nano Controller: xbx.lv/4ewV3e1
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Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮 retweeted
Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha
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Happy to see @elgato getting into this space 🎤
Introducing Wave Go. A wireless mic that switches from clip-on to handheld in seconds, with broadcast-quality audio and up to 48 hours of runtime. Available now: e.lga.to/s/Wave-Go
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" . . . that matters" ". . .does the heavy lifting" and of course the over use of tricolons Just stop it already with the AI written copy. Did I miss any that are your triggers?
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¡Por favor lee esto y espero ver a muchos de ustedes en el evento!
¿Están listos para #XBOXFanFest? Les compartimos algunos puntos importantes sobre seguridad y acceso que aplican para todos los turnos.
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I got a Holiday Guide emailed to me from a PR agency. It was just a link to a @NotionHQ notebook page. Props for the creative solution.
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:(
RJ Mitte, the actor best known for playing Walter White Jr. in 'Breaking Bad,' has died at 34. bit.ly/4zrzNhZ
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Just in time for the actual anniversary date next month: The Xbox 25th anniversary Special Edition Controller is now available again. While they last: amzn.to/4yJtwOy
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Happy Thanksgiving Canada! 🇨🇦
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From the archives: (Sound on) That time I did a Free Code Friday for the Halo Reach Multiplayer with morse code . .
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Dropped by the @IKEA in Seattle to Check out the special event to celebrate the @XBOX collaboration. The event is open to all and this weekend only. Be sure to hit the bistro on the way out for the special snack (X)BOX
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