Our newest update is running out. Of time, that is. 🧨
Missions can now expire on their own clock, counting down from the moment they're released. Drop one that's live for 2 minutes and watch your teams scramble.
bit.ly/4hRm9gV
Mayors vs. seventh-graders. Guess who won. 🐣
@IrvingtonNY @ardsleyvillage @hohgov, and 4 other New York villages ran an earth day scavenger hunt for a month of composting, planting, and friendly trash talk (the recyclable kind). Here's what happened:
bit.ly/46U14gY
Powered by you-know-who 🪿 See you, NYC! 🍎
Want to learn about the history of our city? Get outside with some friends?
Well you’re in luck. This month, we’re hosting a massive scavenger hunt across the city — all about the history of organizing in NYC.
Sign up at organize.nyc.gov and come see the city through the eyes of the people who built it.
Experiential learning has a reputation for being heavy to plan. The data disagrees.
Half of these lessons were built and launched the same day. 22% within the hour.
Four more findings here: bit.ly/4gxnqKQ
Teachers launch experiential lessons at two peaks: August and September, then again in May.
One is a room that doesn't know each other yet. The other is attention already walking out the door.
Finding 4 from The Student Participation Report: bit.ly/4gxnqKQ
Most engagement metrics measure who showed up.
This one measures who stayed in it. The typical K-12 group completed 73% of the tasks assigned to it.
Attendance and participation are not the same thing.
Finding 3 from The Student Participation Report: bit.ly/4gxnqKQ
65% of participants tried a new way of getting around. That was the goal.
74% came away liking their highway district more. That was the bonus.
How @achdidaho's Walk Bike & Ride program pulled it off 🚲
bit.ly/4xwdYfP
When teachers design experiential lessons, they overwhelmingly make them social.
Finding 2 from The Student Participation Report:
76% of students took part as a team, not solo.
Full report here: bit.ly/4gxnqKQ
The hallway chatter gave it away: "Has anyone been to four or more @ITLC_Lilly conferences? Is anyone from Austin?"
That's what happens when attendees make their own introductions. Session attendance is up 10-12%.
bit.ly/4cOoDuC
#EventProfs #HigherEd #conferences
We counted every piece of work students made on Goosechase over a year.
2 million creations. 62% of it photo and video. When you ask students to make something, this is how they'll do it.
The Student Participation Report is live: bit.ly/4gxnqKQ
Same silly geese. More Clever than ever 🪿
If your district uses Clever, you can now log in to Goosechase with it.
Read on for how Goosechase and Clever work together: bit.ly/4xfICuw
Teachers - device policy blocking your scavenger hunt? Students can now join any Goosechase Experience straight from a browser. Nothing to download, no app for IT to approve.
Same Missions, same submissions, on devices you already allow.
bit.ly/4g9oJOo #K12 #edtech
Different schools finally had a reason to talk.
A student and President of the Tennessee Junior Classical League shares what a Goosechase did at their State Convention.
Read Carson's story here: bit.ly/4hjnwqa
Small town skipped Pride again this June? You can build your own next year.
A free, easy-to-use template plus a blueprint for a 30-day Pride Experience: daily Missions, one shared feed, played from anywhere.
Bookmark this for next year 🏳️🌈
bit.ly/4q39Rps
Can technology bring people back into the real world instead of pulling them out of it?
Andrew Cross, our founder and CEO, on the Learning From Your World podcast: play, shared experiences, and stronger memories. bit.ly/3THAy6X
#ExperienceDesign #Engagement
Introducing our newest feature...nothing.
Specifically, nothing to download.
Goosechase is now also playable in any browser: bit.ly/4fBzQRj
#nophonenoproblem









