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We are thrilled to introduce you to the next evolution of web graphics...Babylon Lite...an entirely new engine that we've always dreamed of making! Faster, Smaller, Pixel for Pixel rendering match to Babylon.js.
buff.ly/VtufEl2
#3D #WebDev #gamedev #indiedev #WebDevelopment #gamedevelopment #IndieDevs
Check out Babylon Lite's composable screen-space lighting! Contact shadows and one-bounce global illumination can be toggled independently, complete with colored light bleed.
babylonjs.com/lite-demos/dem…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Building a hero who needs to climb, collide and stay grounded? Babylon.js and Havok provide a physics-aware character controller for responsive movement through 3D worlds.
doc.babylonjs.com/features/f…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Babylon Lite makes translucent glTF materials glow! The Mosquito in Amber demo combines transmission, index of refraction and volume for a rich, refractive fossil effect.
babylonjs.com/lite-demos/dem…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Rack them up! 🎮 GoOcto Pool is a Babylon.js 8-ball simulator with spin, jump shots, replay and configurable shadows, all running right in your browser.
goocto.com/pool
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
Local position or world position still making your head spin? Drag, rotate and parent objects in this interactive Babylon.js coordinate playground until transforms finally click!
3d-playground-phi.vercel.app…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Babylon.js clustered lighting divides the camera view into compact light regions, making scenes with lots of dynamic lights practical across WebGPU and WebGL 2!
doc.babylonjs.com/features/f…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Check out MSDF text when labels need to stay razor sharp from every distance! Babylon.js renders clean, scalable lettering for signs, HUDs and in-world UI.
doc.babylonjs.com/addons/msd…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Steel, sorcery and ranked browser combat, all built with Babylon.js! 🎮 Dread Crown brings skill-first 1v1 and 2v2 arena battles straight to the web.
dreadcrown.com/
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
Want particles to curl around obstacles or follow a painted current? Babylon.js flow maps turn texture colors into force direction and strength, giving both CPU and GPU particles a path to follow.
doc.babylonjs.com/features/f…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Babylon Lite puts a full antigravity racer in a tiny WebGPU engine! 🚀 The track bends live on the GPU, with AI opponents, split-screen play and an editor that reshapes every curve.
babylonjs.com/lite-demos/dem…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Metallic and roughness are the two dials that do most of the work in PBR. Metallic decides if a surface reflects like metal or like plastic, roughness decides how sharp those reflections are. 🎨
doc.babylonjs.com/features/f…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
The fur material builds real volumetric fur out of stacked shells, driven by a fur texture you generate at runtime. Tune length, spacing, density and gravity to get anything from short velvet to a shaggy leopard pelt.
doc.babylonjs.com/toolsAndRe…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
The sky material is a physically based atmospheric scattering shader. Move the sun position, turn up the turbidity, and you get everything from a crisp blue midday to a hazy orange sunset. No skybox textures required.
doc.babylonjs.com/toolsAndRe…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
Cell shading gives your scene a hand drawn, comic book look by quantising lighting into flat bands. The Babylon.js cell material does it out of the box, with a high level mode for softer steps.
doc.babylonjs.com/toolsAndRe…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs
More games from the community! Explore the refreshed Babylon.js Games page, or contact us to add your game: babylonjs.com/games/
Entirely made with Babylon Lite!!!
CottageCore’s Steam page is live! 🌿
Build freely, care for your villagers, and prepare for winter.
Wishlist: store.steampowered.com/app/4…
#cozygames #indiedev
cx20 built a Pacific saury grilling on a traditional Japanese shichirin, entirely in the Babylon.js Playground. The fish is modelled in code, the coals glow, and the whole thing is quietly wonderful. 🐟
playground.babylonjs.com/ful…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs #BuiltWithBabylon
Babylon.js retweeted
Traffic Boss
I made a small browser game with Babylon.js called Traffic Boss, would like to share it with you
A small traffic game where you control the light and try not to crash.
Play: trafficboss.vercel.app/
Would love to know what you think
#game #babylonJs
@babylonjs
The normal material renders each surface using its normal vector as color. One of the quickest ways to sanity check geometry, spot flipped faces, and debug a mesh you just built. It also looks great.
doc.babylonjs.com/toolsAndRe…
#3D #WebDev #gamedev #indiedev #WebDevelopment #webgl #gamedevelopment #IndieDevs





















