YouTube Streamer/Retro gamer and PC gamer Pokémon Collector GET 10% OFF Castlemania Games and Rondo Products USE CODE : ALEX13MOD

Joined November 2014
Level up your gaming setup with premium gear from Castlemaniagames.com! From retro mods to the latest accessories, find exactly what you need to play better. Use code ALEX13MOD at checkout for 10% OFF most items. Shop today!
1
1
2
247
超名機「ファミコン」に、あの『DOOM』が勝手移植!! 本作は、ファミコンで一人称視点の3D描画を実現し、敵のアニメーションや攻撃、プレイヤーの撃破まで再現した作品。 現在は開発中で、最初のステージのみのプレビュー版が公開されているンだッッ!! nancygold.itch.io/doom-nes
18
154
21
751
29,071
Alexander Miranda retweeted
Here is 24 Minutes of Gameplay of Halo: Dreamcast Evolved on the Pillar of Autumn mission and a bit of Halo level exploration after showing the detail mapping in real-time.
48
173
27
1,208
69,250
Alexander Miranda retweeted
I don't even know wtf happened, man... I swore I wouldn't get sucked into any of these vibed-up, fully AI-based Sega Dreamcast ports that have been popping up everywhere, all of a sudden... ...but here I am, 6+ hours deep into mapping the matrix skinning and TnL math from Lamb2k's Resident Evil 4 port from Gamecube-targeted routines to SH4ZAM, my accelerated math library for the Sega Dreamcast's SH4 CPU. The prospect of one of my all-time favorite games coming to my all-time favorite console has given me the courage to wade through this Clanker-generated hellish nightmare of AI slop code in search of GAINZ for our little white box. THANK GOD I added first-class support for 3x4 transform matrices to SH4ZAM's XMTRX API, including loading, saving, and operating on their transposes... because of course, the Dreamcast is chad 4x4 column-major at the HW-level, while the Lamecube loved 3x4 row-major matrices... ...as you can see from this direct hardware capture, the game already looks absolutely stunning at the Dreamcast's beautiful and crisp 480p with 2x horizontal FSAA enabled, but... the real question is now HOW IS IT GOING TO RUN IN THE END? NO CLUE, because I'm still trying to get a grasp on just how well the AI optimized the port, given that portions of the code look like absolute dog-shit, totally ignoring the vector instructions on the SH4 FPU for critical-path math... but at the same time, from what I can gather from the clusterfuck that is the renderer, the actual vertex submission code is quite efficient... So I really can't say precisely just how much room is left for GAINZ here just yet, tbh. The port is DEFINITELY extremely CPU-bound atm, but we'll just have to see where this one takes us!
80
93
5
1,256
43,424
Alexander Miranda retweeted
Eyes🚨SteamDB backend updates hint that a Silent Hill 2: Born from a Wish story expansion may be on the way: -Stats schema update was added on the game's 2nd anniversary. -Usually signals an upcoming major patch with new content and achievements. Info from @Rashmunchel
36
150
47
1,877
49,996
Alexander Miranda retweeted
GOD OF WAR 3 REMASTERED ESTÁ RODANDO LINDAMENTE NO XBOX SERIES KKKKKKKKKKKKKKK Cosmo, responsável pelo port, mostrou uma primeira demonstração dia 14/10 e hj o game já roda muito melhor mostrando um progresso surreal. Ele está preparando a primeira build para o lançamento!
38
100
22
2,254
57,903
Alexander Miranda retweeted
🎬 Chandler Riggs is ready to expand his Resident Evil 7 fan film with Constantin Film. "I'd really love to, but the amount of time, resources, and energy it took for this, with so much money out of my own pocket and not being able to make any money back on it, makes it tough to justify doing it again. That being said, if Constantin ever wanted to expand this in any way in an official capacity, of course I'm down. I do feel though that the way to do RE7 and RE8 right would be a 2-season series, something like 6-ish episodes each. It wouldn't need an insane Marvel-level budget to do it right, but RE7 would be really tough to do in a 90-minute film, if you're doing it how I did my short." (via: Reddit AMA r/ResidentEvil)
34
184
34
1,946
60,978
NEW video is LIVE! This week I restore an Atari Jaguar and load it up with modern upgrades. For a console that flopped this bad, the modding community has given it some incredible support! 👉 youtu.be/7JGbhnN1lcY Thanks to @luzooki + @PCBWayOfficial for sponsoring the video
2
11
86
3,562
Alexander Miranda retweeted
𝐁𝐈𝐎𝐇𝐀𝐙𝐀𝐑𝐃 | 𝐀 𝐋𝐢𝐯𝐞-𝐀𝐜𝐭𝐢𝐨𝐧 𝐑𝐞𝐬𝐢𝐝𝐞𝐧𝐭 𝐄𝐯𝐢𝐥 𝟕 𝐒𝐡𝐨𝐫𝐭 𝐅𝐚𝐧 𝐅𝐢𝐥𝐦 𝐎𝐔𝐓 𝐍𝐎𝐖 - youtu.be/x-a5Kn9p8WM?si=90TR… Ethan Winters, while searching for his missing wife, finds himself trapped by the Baker family - a deadly, unstoppable force driven to violence under the influence of a mysterious infection…
366
3,949
767
17,792
586,573
Alexander Miranda retweeted
Its spooky season so have a Resident Evil 3 REcomp because Nemesis deserves it! and yes I know a PC port exists from back in the day...but more Resident Evil is a good thing (vid in reply) #gaming #gamingnews #residenevil #PS1 #playstation
5
21
2
180
4,212
Valve Cover Giveaway - Sweepstakes swee.ps/egYRaT_vnKxMYF
13
Alexander Miranda retweeted
after we did that opening dinner scene shot, we watched playback, all huddling around the monitor. when my producer walked up at this part and asked why we were watching footage from the game (not realizing it was our footage), we all knew we had something good on our hands
263
1,212
62
16,233
174,490
Alexander Miranda retweeted
Chandler Riggs, known for his role as Carl Grimes in The Walking Dead, has adapted the iconic garage fight between Ethan Winters and Jack Baker in Resident Evil 7 as a fan short film to be released on October 14. bit.ly/47hrtFG
84
172
33
2,429
137,337
Alexander Miranda retweeted
The Walking Dead star Chandler Riggs has written, directed, and starred in his own Resident Evil 7 fan film The 19-minute movie recreates Ethan Winters’ iconic garage confrontation with Jack Baker
32
434
21
10,861
201,418
Alexander Miranda retweeted
Developer alexfredo87 has shown off an emulator for SNES and Genesis that automatically converts original sprites into AI-upscaled HD versions. gbatemp.net/threads/685312/?…
21
41
11
261
16,631
古のゲーム機『光速船』(Vectrex)に、ニンテンドー64の大名作『スーパーマリオ64』が勝手移植!! 本作は、なんと3Dグラフィックをワイヤーフレーム(線画)で描画しているのだが、ゲームの処理は光速船本体ではなく、外部の凄いカートリッジ側で行われているンだぞッッ!! gbatemp.net/threads/yes-that…
20
153
11
673
26,812
アーケードの名作『タイムクライシスII』が、PCに勝手移植!! 本作は、マウス操作に加え、ガンコントローラーでのプレイにも対応しているのだが、何より凄いのが「SYSTEM 23」基板作品であるという点 github.com/spacestate1/namco… となると、クライシスゾーンも近いうちに登場するかもしれないぞッッ!!
2
38
6
214
12,885
Alexander Miranda retweeted
Well, after 30ish years of not knowing the parity algorithm used by HOLLY to verify the Dreamcast BIOS, with the help of tools not available at the time (*cough* AI *cough*), I threw a bunch of #Dreamcast and #NAOMI SH4 Bootroms at it to check for Parity patterns and it found a match! No more testing for collisions on real hardware! (keep in mind that I haven't personally tested this yet, but there's no reason why it shouldn't work) github.com/mathieulh/Dreamca…
7
34
205
7,927
Alexander Miranda retweeted
🚨 THE FORT HOOD SHOOTER’S EXECUTION WILL BE PUBLIC. Nidal Hasan, who killed 13 people and wounded 32 in the 2009 attack, is scheduled to face a firing squad at Fort Hood on Dec. 3. The Pentagon says the execution will be livestreamed.
84
117
13
1,116
30,400
Alexander Miranda retweeted
PC recomps for the following games are now available! ▫️ P.T. (PS4)* ▫️ Metroid Prime (GameCube)* ▫️ Super Robot Wars 64 (N64)* ▫️ Sonic Adventure (SEGA Dreamcast)* ▫️ Virtua Fighter (SEGA Model 1)* ▫️ Wind Waker HD (Wii U)* ▫️ Super Mario Sunshine (GameCube)* ▫️ Naruto: Rise of a Ninja (Xbox 360)* * AI is being used on all
15
98
11
1,100
34,658