
26 \ Artist, 2D Animator, Video Maker \ Asperger Syndrome User | PFP by @Grave_Grime BlueSky (for just art): https://xitter.cf/t.co/0NCfnwrIGX
Joined June 2016
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Dylan B retweeted
even today the game is still riddled with issues that simply were not present for the first decade of it's life.
for the last 10 years the game has been suffering and rotting under a flawed matchmaker, one which it functioned perfectly fine without for 10 years prior to 2016.
Dylan B retweeted
never forget that the game was totally unplayable for 8 of these 19 years, yet Valve continued to mindlessly rake in millions all while pretending the game didn't even exist.
it took a contractor - not even a mainstay employee - to finally do what Valve had refused for years.
Dylan B retweeted
I have now lost all excitement for future updates now that TrainSawLazer made it in. It's done. No new additions are meaningful now.
Dylan B retweeted
as much as i have a soft spot for trainsawlaser, map has no reason to be in tf2 as a base map. was an april fools map years ago, and it still shows here. too looney to be official
I have now lost all excitement for future updates now that TrainSawLazer made it in. It's done. No new additions are meaningful now.
Dylan B retweeted
I hate revisionism from newgen players that weren't around to experience TF2 prior to 2016. I can pinpoint the golden age perfectly: before valve implemented a fundamentally flawed matchmaking system that does not work, and has never worked, since day 1. Back when queueing for a server wasn't a gamble with your free time. Back when I could play with (or against!) as many of my friends whenever I wanted to, and wasn't subject to an awful party system. Back when I could directly join my friends server via adhoc instead of using said party system. Back when we had thriving community servers, of all kinds, that weren't killed off by the matchmaking system. Back when updates were actually exciting, meaningful, instead of Valve dumping piles of lame cosmetics into the game and taking our money, all while ignoring waves of cheating bots for 8 fucking years and muting free to plays, requiring not 1 but 2 massive community outcries to get them to squirt out ONE tweet, and allow a single contractor to deal with the bots 2 years later.
Valve killed off player agency, countless communities and their servers, the flow of gameplay, and lost the trust of their players, all for their failed matchmaking experiment to shove TF2 into the esports hole to compete with overwatch. It's failed for 10 years. Leaving the game in indefinite maintenance mode as they milk what's left for tens of millions a year.
Yeah, we had a golden era, you missed it. I wish you hadn't so you wouldn't say stupid shit like this. It wasn't perfect, but in comparison to where the game is today? It might as well have been.



























